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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Navy Seal
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#2 | |
Silent Hunter
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there are only two things in the world: submarines and targets. Fortis et stabilis et fidelis, semper ![]() ![]() ![]() ------------------------------------------------------------ Silent Hunter 4 1.5 Gold Edition on CDROM LAA enabled Dell XPS with 32 GB Ram running Win10 |
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#3 | ||
Ocean Warrior
![]() Join Date: Dec 2007
Location: Between test depth and periscope depth
Posts: 3,021
Downloads: 175
Uploads: 16
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USS Kentucky SSBN 737 (G) Comms Div 2003-2006 Qualified 19 November 03 Yes I was really on a submarine. |
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#4 |
CTD - it's not just a job
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NavWeaps Torpedoes of the United States of America - World War II
"The Westinghouse version of the captured German G7e. Had the advantage of being trackless..."I thought the 18 was wakeless in TMO, as well as FotRSU?? I haven't been watching them very closely lately though... ![]()
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"...and bollocks to the naysayers" - Jimbuna |
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#5 |
Frogman
![]() Join Date: Feb 2007
Location: USA
Posts: 308
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Interesting read here: (original Mk16 could go much faster than 46 kts)
http://www.uss-irex.info/docs/doc-69.html
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. Member since February 2007 Wargaming since 1971 (1st game Avalon Hill's Stalingrad) Hobby/Gaming Computng since 1977 (TRS-80) (adhoc programming & game modding ever since) |
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#6 | |
Silent Hunter
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there are only two things in the world: submarines and targets. Fortis et stabilis et fidelis, semper ![]() ![]() ![]() ------------------------------------------------------------ Silent Hunter 4 1.5 Gold Edition on CDROM LAA enabled Dell XPS with 32 GB Ram running Win10 |
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#7 | |
Silent Hunter
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![]() i am playing We Dive at Dawn and would like to add the Mk27 to the only torpedo available which is the Mark 16. there is only one sub type available, the Triton class. i've ensured that the Mk27 is available in the Triton.upc and i have added the torpedo into the Ammunition.upc. the Torpedos_US files are the same as in Stock-SH4 so there was nothing to add/change there. the Mk27 will display in the torpedo selection screen while we are in port so i can add it to the inventory. however when i actually fire it, SH4 goes CTD. clearly, i am missing at least one more item. any help you provide will be appreciated. ![]()
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there are only two things in the world: submarines and targets. Fortis et stabilis et fidelis, semper ![]() ![]() ![]() ------------------------------------------------------------ Silent Hunter 4 1.5 Gold Edition on CDROM LAA enabled Dell XPS with 32 GB Ram running Win10 |
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#8 | |
Ocean Warrior
![]() Join Date: Dec 2007
Location: Between test depth and periscope depth
Posts: 3,021
Downloads: 175
Uploads: 16
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![]() Quote:
__________________
USS Kentucky SSBN 737 (G) Comms Div 2003-2006 Qualified 19 November 03 Yes I was really on a submarine. |
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#9 | |
Silent Hunter
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and i copied the Ammo.UPC entry from Stock. i updated the Submarine.UPC to make it available. The US_Torpedo.Sim, Zon already had the entries because the Brit subs are sailing under the SH4-US Subs models. i am missing something simple. THANKS for your help! ![]()
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there are only two things in the world: submarines and targets. Fortis et stabilis et fidelis, semper ![]() ![]() ![]() ------------------------------------------------------------ Silent Hunter 4 1.5 Gold Edition on CDROM LAA enabled Dell XPS with 32 GB Ram running Win10 |
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#10 | |
Navy Seal
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Surely, the wake would not be as noticeable as say a Mark 14? |
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#11 |
Frogman
![]() Join Date: Feb 2007
Location: USA
Posts: 308
Downloads: 104
Uploads: 0
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I did some searching in regards to the Mk 16 wake and came up empty. However, it's propulsion system did in fact differ from the Mk 14 in that the Mk 14 used a wet heater steam turbine and the Mk 16 used a Hydrogen Peroxide (Navol) turbine, so it's quite possible the Mk16 wake was diminished in comparison to the Mk 14. I tried searching out "Navol", and "Hydrogen Peroxide" turbines separately with No Joy.
I did run across some side facts that were interesting. One, being the Mk16 had the largest explosive charge of any torpedo designed and was used in ASROC launchers post WW2. The second being that even though the Mk16 were designed near the end of WW2, none were ever used during WW2.
__________________
. Member since February 2007 Wargaming since 1971 (1st game Avalon Hill's Stalingrad) Hobby/Gaming Computng since 1977 (TRS-80) (adhoc programming & game modding ever since) |
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#12 |
Ocean Warrior
![]() Join Date: Jan 2008
Posts: 2,909
Downloads: 77
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Is there another torpedo which exhibits the same behaviour you want, US or Gemran? It will be something in the .dat .sim or (more unlikely) .zon file probably.
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#13 |
Seaman
![]() Join Date: Apr 2022
Posts: 38
Downloads: 227
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If you want wakeless torps just go to your data/misc/torp wake..And delete it..Works for me..
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