![]() |
SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
|
![]() |
#1 |
Ocean Warrior
![]() Join Date: May 2012
Location: In the sea, on land and above
Posts: 3,486
Downloads: 878
Uploads: 0
|
![]()
__________________
![]() ![]() |
![]() |
![]() |
![]() |
#2 |
Sea Lord
![]() Join Date: Mar 2007
Location: La Paz, Bolivia
Posts: 1,965
Downloads: 276
Uploads: 51
|
![]()
Anyone knows if there is a version of FM New Interiors that include the IX sub? seems that this was left unfinished or no more versions were made...
![]() CapZap
__________________
![]() |
![]() |
![]() |
![]() |
#3 | |
Ocean Warrior
![]() Join Date: May 2012
Location: In the sea, on land and above
Posts: 3,486
Downloads: 878
Uploads: 0
|
![]() Quote:
![]()
__________________
![]() ![]() |
|
![]() |
![]() |
![]() |
#4 |
Sea Lord
![]() Join Date: Mar 2007
Location: La Paz, Bolivia
Posts: 1,965
Downloads: 276
Uploads: 51
|
![]() Thanks Anvar!!! ![]() Now, is this a finished mod or is it WIP? I suppose that if it finished it is part of WAC5.0, right? EDIT: Nevermind.... Thanks anyway.... CapZap
__________________
![]() Last edited by CapZap1970; 08-31-20 at 05:49 PM. |
![]() |
![]() |
![]() |
#5 | |
The Old Man
![]() Join Date: Mar 2010
Location: Frankfurt, Germany
Posts: 1,580
Downloads: 29
Uploads: 0
|
![]() Quote:
Thanks! For which type boats is it designed?
__________________
KSDII-Ace/GWX 3.0 Gold/CCoM 10.0 + h.sie-patch; Windows 7 (64-bit); NVIDIA GeForce GTX650 (310.90) |
|
![]() |
![]() |
![]() |
#6 |
Ocean Warrior
![]() Join Date: May 2012
Location: In the sea, on land and above
Posts: 3,486
Downloads: 878
Uploads: 0
|
![]()
Type II, VII & IX Full Interior
https://www.subsim.com/radioroom/sho...51&postcount=4
__________________
![]() ![]() |
![]() |
![]() |
![]() |
#7 | |
The Old Man
![]() Join Date: Mar 2010
Location: Frankfurt, Germany
Posts: 1,580
Downloads: 29
Uploads: 0
|
![]() Quote:
Ok, thanks! Also, works with CCoM and no wide screen?
__________________
KSDII-Ace/GWX 3.0 Gold/CCoM 10.0 + h.sie-patch; Windows 7 (64-bit); NVIDIA GeForce GTX650 (310.90) |
|
![]() |
![]() |
![]() |
#8 |
Ocean Warrior
![]() Join Date: May 2012
Location: In the sea, on land and above
Posts: 3,486
Downloads: 878
Uploads: 0
|
![]()
Nobody forbids you to check it!
__________________
![]() ![]() |
![]() |
![]() |
![]() |
#9 |
The Old Man
![]() Join Date: Mar 2010
Location: Frankfurt, Germany
Posts: 1,580
Downloads: 29
Uploads: 0
|
![]() Yes, it seems to work. However, I noticed a view items: The Nav map on the table of the CR (F2) is all black and there are also, some other blackened corners, for example, in the radio room (F9/"R"). One other thing I noticed is, that the animated B-Periscope in the CT, does not go up and down when pushing "Shift-O" / "Strg-O". Is that "normal"?
__________________
KSDII-Ace/GWX 3.0 Gold/CCoM 10.0 + h.sie-patch; Windows 7 (64-bit); NVIDIA GeForce GTX650 (310.90) |
![]() |
![]() |
![]() |
#10 | |
Ocean Warrior
![]() Join Date: May 2012
Location: In the sea, on land and above
Posts: 3,486
Downloads: 878
Uploads: 0
|
![]() Quote:
![]() Do you have another strategica.tga ![]() SHIII_CCoM_12\data\Textures\TLowRes\tex\strategica .tga
__________________
![]() ![]() Last edited by Anvar1061; 09-11-20 at 05:20 AM. |
|
![]() |
![]() |
![]() |
|
|