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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
The Old Man
![]() Join Date: Mar 2010
Location: Frankfurt, Germany
Posts: 1,580
Downloads: 29
Uploads: 0
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![]() Yes, it seems to work. However, I noticed a view items: The Nav map on the table of the CR (F2) is all black and there are also, some other blackened corners, for example, in the radio room (F9/"R"). One other thing I noticed is, that the animated B-Periscope in the CT, does not go up and down when pushing "Shift-O" / "Strg-O". Is that "normal"?
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KSDII-Ace/GWX 3.0 Gold/CCoM 10.0 + h.sie-patch; Windows 7 (64-bit); NVIDIA GeForce GTX650 (310.90) |
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#2 | |
Ocean Warrior
![]() Join Date: May 2012
Location: In the sea, on land and above
Posts: 3,487
Downloads: 878
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![]() Quote:
![]() Do you have another strategica.tga ![]() SHIII_CCoM_12\data\Textures\TLowRes\tex\strategica .tga
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![]() ![]() Last edited by Anvar1061; 09-11-20 at 05:20 AM. |
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#3 | |
The Old Man
![]() Join Date: Mar 2010
Location: Frankfurt, Germany
Posts: 1,580
Downloads: 29
Uploads: 0
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![]() Quote:
Ok, thanks! Just to be clear: So, I replace the strategica.tga in the Mod, with the one from the game itself? If yes, do I need this program Silent 3ditor program for that or what is this for?
__________________
KSDII-Ace/GWX 3.0 Gold/CCoM 10.0 + h.sie-patch; Windows 7 (64-bit); NVIDIA GeForce GTX650 (310.90) |
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