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Old 06-08-20, 02:41 PM   #1
Levyathan89
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Uploaded the second video of part 2 (yeah i split it) from my Dark Waters series. Those escorts are quite good at aiming their depth charges. And I only installed Level 1 of the better escorts^^

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Old 06-08-20, 03:55 PM   #2
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Originally Posted by Levyathan89 View Post
Uploaded the second video of part 2 (yeah i split it) from my Dark Waters series. Those escorts are quite good at aiming their depth charges. And I only installed Level 1 of the better escorts^^
As in all SH series, particularly Dark Waters and NYGM (SH3), escaping escorts is very hard when sea is flat. Your only safety is Deep depth and running silent at 1 knot. But Asdic can Still find you...so you can avoid and escape for hours.
I use to avoid attacks when sea below 5ms wind, best is around 7ms...
What i do is shadow the convoy (when possible) and wait for better sea state.

Little tip: when you get a compartment flooding, with crew hurts inside this compartment, best is to drag and drop better crew health inside...they are more prone to quickly repair and evacuate water
I already got my U-Boat with 2/3 full compartments flooded, U-Boat almost verticality in water with nose outside water, and managed to repair to go home! (Hopefully the escorts lost me)

On side note, I’ve never seen the graphical Black glitch on crew...
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Old 06-09-20, 12:39 AM   #3
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On side note, I’ve never seen the graphical Black glitch on crew...
Strange. Like I said, I've seen this before in SH4 with other mods and also on a different PC.
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Old 06-09-20, 01:00 AM   #4
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Strange. Like I said, I've seen this before in SH4 with other mods and also on a different PC.
Oh, now you said that, I’ve experienced that in SH5 already But dunno what it could be...
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Old 06-09-20, 09:11 AM   #5
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May i ask you, what you know about files that touch water and sky (let's say environment)? I know that creators of environments in sh5 change platforme.dat and materials.dat, but in sh4 materials.dat, particles.dat and cameras.dat, I have the same files in env folder and scene.dat in 2 my installations, but effect is different. So i take look at library folder. There are shaders of course, but i have same in my environment and i'm 99% sure other not different so. Textures can't change lightning (it's changes) and color of water. Yesterday (my morning), i got the best effect - color of water depended by sunlight - where sun - there are color, where not there are greyish water. But for some reason i deleted this install and now don't remember - interior was lighted well, as good, but exterior too dark. So i ask any help to understand this, becouse i close i think.
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Old 06-09-20, 10:07 AM   #6
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Almost all is lying in Env folder, and scene.dat.
You also have some env textures in misc folder.
But waves shapes, sea color (above and under) are in scene.dat
Not easy to get exact color to your liking because sky color interacts sea color! (As well as reflection)
Sky color from memory is in Env folder.
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Old 06-10-20, 12:20 PM   #7
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Quote:
Originally Posted by Fifi View Post
Almost all is lying in Env folder, and scene.dat.
You also have some env textures in misc folder.
But waves shapes, sea color (above and under) are in scene.dat
Not easy to get exact color to your liking because sky color interacts sea color! (As well as reflection)
Sky color from memory is in Env folder.
The Env folder and the scene.dat is the same, shaders must be too, but picture is different.
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Old 06-09-20, 10:50 AM   #8
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Originally Posted by Levyathan89 View Post
Strange. Like I said, I've seen this before in SH4 with other mods and also on a different PC.
Was almost your entire crew injured there Levyathan89? I also noticed that the DD on-deck crews were "illuminating" on and off as the ship would travel by your "camera". My guess is that your recording program was stealing cycles from you, maybe taking too much memory from SH4, or maybe you had to shell-out to Windows with SH4 active, in order to do the recording? I have had similar video and audio "glitches" in some of my recordings. I will sometimes use <Ctrl><F8> to get the game's fps display, and gauge from that as to what is transpiring in my game as I am trying to record.
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Old 06-09-20, 12:05 PM   #9
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I also noticed that the DD on-deck crews were "illuminating" on and off as the ship would travel by your "camera".
I have this too, from day one...
It’s like the crew were illuminated by Other DD projectors, but keeping the light on for some time.
Probably a GC side effect
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Old 06-09-20, 01:30 PM   #10
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FIFI, are you planning on updating the mod?
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Old 06-09-20, 02:05 PM   #11
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FIFI, are you planning on updating the mod?
No, not actually my friend...
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Old 06-10-20, 02:01 AM   #12
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Originally Posted by propbeanie View Post
Was almost your entire crew injured there Levyathan89? I also noticed that the DD on-deck crews were "illuminating" on and off as the ship would travel by your "camera". My guess is that your recording program was stealing cycles from you, maybe taking too much memory from SH4, or maybe you had to shell-out to Windows with SH4 active, in order to do the recording? I have had similar video and audio "glitches" in some of my recordings. I will sometimes use <Ctrl><F8> to get the game's fps display, and gauge from that as to what is transpiring in my game as I am trying to record.
Could be that. Although I also saw this glitch with other mods such as RFB and without recording anything. Well, who knows.

Btw those escort lights going on and off was a glitch, too? I genuinely believed this was them signaling each other with morse code and I thought "wow, what a cool effect" haha
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Old 06-10-20, 08:03 AM   #13
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Quote:
Originally Posted by Levyathan89 View Post
Could be that. Although I also saw this glitch with other mods such as RFB and without recording anything. Well, who knows.

Btw those escort lights going on and off was a glitch, too? I genuinely believed this was them signaling each other with morse code and I thought "wow, what a cool effect" haha
No, not the ship's lights, the ship's crew. You will see them "light" a few times also, to where you can see them on-deck much easier. The ship's lights, do a Morse Code kind of thing does simulate them communicating "I've got the bugger right here at 10° somewhere off my starboard bow! Come hurry, and we'll cross his location!"

I wonder if the loss of "texture" on your boat's crew is connected with the injuries?
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Old 06-10-20, 09:52 AM   #14
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I am having trouble installing this mod. I reinstalled SH4 (I do not own any expansions)


I installed JGSME into the install dir, then I unzipped the dark waters mod into the MODS folder, activated it with JGSME and launced.


I get errors like: "File not found: data/menu/data/black80.tga"


and the game doesn't ever finish loading. Did I do something incorrectly?
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