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Old 05-18-20, 03:18 PM   #5
kapuhy
Grey Wolf
 
Join Date: Oct 2010
Location: Poland
Posts: 874
Downloads: 72
Uploads: 3
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@Rosomaha,

Some feedback:

- I like the damage model, it may just use native zones but the ship behaves very believably when hit: listing, breaking up and sinking in a way one would expect from a ship this size. Amazing job!

- Since you gave it the same class name as existing dat version in TWoS, it works right out of the box in TWoS after just substituting your Sea/NKC3 folder for TWoS one.
In stock game, you would probably also need to add modified Names.txt as this file is not in your download and stock Names.txt don't contain this ship.

- If you'd like your ship to support SH5 randomly generated deck cargo, I suggest to rename deck cargo bones from cfg#Y01,cfg#Y02... to cfg#K01,cfg#K02... and so on. If you do that, SH5 will recognize them as places for deck cargo and randomly assign various items (tanks, trains, cars, crates etc) without need to define them in cfg file:

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