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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Seaman
![]() Join Date: Apr 2020
Posts: 38
Downloads: 54
Uploads: 0
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Thanks all for the responses. Going to read up on these different options and give one a try. Will update.
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#2 |
Commander
![]() Join Date: Apr 2013
Location: Buenos Aires
Posts: 456
Downloads: 159
Uploads: 0
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Be careful, some of this options require using at least h.sie patch, nygm h.sie and steibler too.
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Having a HARD TIME with CONSOLIDATE GRANMA MOD... |
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#3 |
Medic
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GWX 3.0
If your new to the sim. it's been around for awhile, has it's own installer that includes JSGME making it easy to get started. As you grow and learn it has a huge number of modds many ready made for it |
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#4 |
Seaman
![]() Join Date: Apr 2020
Posts: 38
Downloads: 54
Uploads: 0
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thanks, been messing around with GWX and LSH mods. just curious, what does NYGM stand for?
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#5 |
Krusty Krab
Join Date: Mar 2002
Location: Decks awash in the North Atlantic
Posts: 1,450
Downloads: 493
Uploads: 0
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Not Your Grandmothers Mod (NYGM).
![]() Good hunting, FUBAR295
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Good judgment comes from experience. Unfortunately, the experience usually comes from bad judgment. |
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#6 |
Commodore
![]() Join Date: Aug 2008
Location: U-30
Posts: 600
Downloads: 916
Uploads: 12
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Schleichfahrt Rudder: GWX KC.vQ https://www.mediafire.com/file/taz1r...XKC.vQ.7z/file ![]() |
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#7 |
Seaman
![]() Join Date: Apr 2020
Posts: 38
Downloads: 54
Uploads: 0
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okay, this may seem an absolutely stupid question but, once GWX is installed, do the mods listed in JSGME window need to be activated in order for the Grey Wolves mod to take effect?
In other words, are mods like... GWX - 16km Atmosphere GWX - Alternate Loadscreen - Full Circle ...etc, part of GWX mega mod or are they optional additions? Also, is there a listing of what effect each mod has on the game; graphics, gameplay, realism, whatever? Thanks. |
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