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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
The Old Man
![]() Join Date: Mar 2010
Location: Frankfurt, Germany
Posts: 1,580
Downloads: 29
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Thanks for that! Where can I find the CCoM12 Manual, please (I can not find it under these links)?
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KSDII-Ace/GWX 3.0 Gold/CCoM 10.0 + h.sie-patch; Windows 7 (64-bit); NVIDIA GeForce GTX650 (310.90) |
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#2 | |
Navy Seal
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#3 |
Navy Seal
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Here is Ccom12 full black contacts (air & sea):
http://www.mediafire.com/file/tqjbv6...ntacts.7z/file ![]()
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#4 |
Commander
![]() Join Date: Apr 2013
Location: Buenos Aires
Posts: 456
Downloads: 159
Uploads: 0
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CCom have more supply ships and milkcow than other mods?
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Having a HARD TIME with CONSOLIDATE GRANMA MOD... |
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#5 |
Navy Seal
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Don’t know if they are more, but they are way enough (2 in Spain, 2 in Atlantic)
What is tricky in Ccom12, is even though i set days in bunker to 1 in Commander, it seems it doesn’t want to work (still getting 28 days) Probably have to edit the basic file instead, but i don’t understand why Commander can’t overwrite this stuff.
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#6 | |
Ocean Warrior
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"Realistic" is not always GAME-GOOD." - Wave Skipper ![]() |
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#7 | |
Navy Seal
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