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#1 |
Commander
![]() Join Date: May 2005
Posts: 477
Downloads: 6
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I am going to assume you installed the additional SH3 Commander files in order to be able to use SH3 Commander with NYGM TW v2.0. Please check in your SH3 the file ship displacements.cfg in your Commander\cfg folder to make sure RenownAwardedEqualsRandomTonnage=1. If it is set to zero, please set to 1.
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#2 | |
中国水兵
![]() Join Date: Jun 2005
Location: New York
Posts: 282
Downloads: 0
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Observer wrote:
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#3 |
Commander
![]() Join Date: May 2005
Posts: 477
Downloads: 6
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Interesting. I suppose that's the problem then. I thought this feature worked in SH3 Commander R2.5?
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#4 | |
Admiral
![]() Join Date: Sep 2001
Posts: 2,020
Downloads: 15
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#5 |
Watch
![]() Join Date: May 2006
Posts: 16
Downloads: 9
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Same thing with tonnage is happening with my career. I have sunk for 24009 tons or something like that on my first patrol, but in main career screen i see only 23583 tons. Is this maybe because i have upgraded hydrophone before i went on first patrol?
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#6 |
Helmsman
![]() Join Date: Jun 2006
Posts: 106
Downloads: 68
Uploads: 0
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Hi all.
I just started using mods (NYGM in particular) and have the same problem with career tonnage values. I did a test and started a patrol with every option box checked and sank one Tramp Steamer for 2,301 tons. Upon returning to base this value was properly in the Ships Log as well as the Aces list. The value was only 2,210 in the career history listing for career tonnage however (where Renown would normally be). Then I proceeded to "buy" every upgrade in the port and the career tonnage value (2210) never changed as upgrades don't cost renown anymore, just time. Watch out for new crew though!! I then exited the game to check SH3Commander 2.6's values in the profile and it was correctly listed at 2,301 tons in all areas. So it seems that editing that one cfg file is a very little problem, consider it simulating the paperwork of the patrol. ![]() Anyway, Thank You to all modders!!! Last edited by KLARCH; 07-16-06 at 09:39 PM. |
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#7 | |
Stowaway
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I like the after patrol paperwork analogy!! ![]() |
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#8 |
Grey Wolf
![]() Join Date: May 2006
Location: New York City
Posts: 966
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Ok, so I just looked at this thread for the first time since leaving for Europe over a month ago. During that time, SH3Cmdr 2.6 has come out. I was wondering if it is still necessary to set RenownAwardedEqualsRandomTonnage to 1, or if SH3Cmdr 2.6 has addressed the tonnage/renown problem. (Sorry for bombarding you with so many questions during the past week JScones!)
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