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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#151 | |
Ocean Warrior
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I don't bother trying it from astern; if you're going to attack you're going to have to move "up" anyway so I just do it then.
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"Realistic" is not always GAME-GOOD." - Wave Skipper ![]() |
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#152 | |
Grey Wolf
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Ask me anything about the Type VII or IX! One-Stop Targeting Shop: https://drive.google.com/drive/folde...WwBt-1vjW28JbO My YT Channel: https://www.youtube.com/channel/UCIJ...9FXbD3S2kgwdPQ |
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#153 | |
Ocean Warrior
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"Realistic" is not always GAME-GOOD." - Wave Skipper ![]() |
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#154 |
Samurai Navy
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The less complicated you make something, the less can go wrong.
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#155 |
Ocean Warrior
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"Realistic" is not always GAME-GOOD." - Wave Skipper ![]() |
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#156 | |
Seaman
![]() Join Date: Apr 2018
Posts: 42
Downloads: 52
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It has ca. 800 pages and the tables are very very small printed. Yeah you can work with the silhouette quite well in TWoS. Its the ultimate immersive object for me. And everytime the solution worked a have to show respect to the great and exact work of the modders. In this Book there is a historical "how to use tutorial" in the beginning. If you write me your E-Mail per PM I can give you an example. But its in german language of course. In many books about the experiance on real patrols it is referred to the gröner handbook. It was put to a Marinedienstvorschrift in 1942 (M.Dv.Nr. 135). The reprint is from 1976. |
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#157 | |||
Gefallen Engel U-666
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"Only two things are infinite; The Universe and human squirrelyness?!! |
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#158 |
Admiral
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I’m proud of how this thread has grown! Everyone has contributed so much great stuff, and keeping on track with the theme of the title! Thank you folks.
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#159 |
Swabbie
![]() Join Date: Apr 2019
Location: Montreal, CA
Posts: 11
Downloads: 35
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Small excerpt of my ongoing 1st war patrol report.
U-17.jpg I find it very immersive to narrate the events and helps me think better. I am heading back to Kiel after 4 days patrolling. Date is September 4th. Still learning this game with the help of all of you. |
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#160 | |
Seaman
![]() Join Date: Apr 2018
Posts: 42
Downloads: 52
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I tought of it in another thread. IRL the subcrew was trying to find out what was the ships name and what was the loading. If you write your own KTB this information would be very great too. SH3 Commander solve this by random names and Cargo etc. For me this was a very immersive element. How could you add this aspect to TWoS? Is there an opportunity to add this in the game by intercept radio messages? Like IRL the ships send a SOS message when they were hit often with its real position and name. This was one method to find out the ships name. The other was interrogation of survivors. Of course these two things were not always possible and succsessful. Is there an idea of implementing this in a game? Perhaps only by a pop up message that has a 33% chance to pop up when you reach the sinking place. I asked this in another thread about SH5 modding but what does the option "Inform of destroyed messages" in the radio messages options mean? I have never recieved any of this messages i think. Does this feature work? Perhaps you could use this feature for the idea of find more out about your victim ship. |
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#161 | |
Samurai Navy
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Sometimes you will receive a radio message when you sink a ship. It is rare though. |
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#162 |
Seaman
![]() Join Date: Apr 2018
Posts: 42
Downloads: 52
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#163 |
Admiral
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In real life, the could never confirm sinkings until they got home and received intelligence from spy’s, radio, and such.
Their KTB entry of ship and tonnage was a “guesstimate” until it was confirmed later.
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#164 |
Ocean Warrior
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And in some cases BdU just accepted the claims without verification for propaganda, political, etc. reasons.
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"Realistic" is not always GAME-GOOD." - Wave Skipper ![]() |
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#165 | |
Seaman
![]() Join Date: Apr 2018
Posts: 42
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Yes your right! But they tryed to figure out more information about the ship by interceps and interrogation. Many ships were paintet with wrong names and the survivors made incorrect information about name and cargo and so on. You can read about this in many KTBs and in a lot of eyewitness reports. There was a addition to the Marinedienstvorschrift 135 "Suchliste für Schiffsnamen" (List of Shipnames) printed in 1943 to cover changing of names for existing ships. In the foreword it is said that this list (its more likley a book instead) should help to identify the single ship when the ships are renamed or when incomplete names. This was used to fool the enemy. Would be very great to implement the hole matter in TWoS! |
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