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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Machinist's Mate
![]() Join Date: Jul 2019
Posts: 130
Downloads: 65
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I never played late war.
What are hydrolines?
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Mornar Brane Last edited by bacchusxxx22; 03-28-20 at 06:06 PM. |
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#2 | |
Navy Seal
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Hydrophone contact lines
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#3 |
GLOBAL MODDING TERRORIST
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Myself? I'd write a script for 010 to do the job.
But not everyone uses the program sadly. If Modding? I can't even imagine doing without it! Write the script and run it? All files would be replaced in mere seconds! |
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#4 |
Machinist's Mate
![]() Join Date: Jul 2019
Posts: 130
Downloads: 65
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Ah ok.
When you surfaced you have the nachster sichtkontakt button. If officer is on post, you get all info to draw the lines yourself .that's the way you get course of ships. No you need to be fast to be exact. I'm not sure the lines are of need. Then you just follow lines and Mark with pencil. Ends up same as map contact on. Manually to figure out the ships course is the real way to play That's what real captains do. Hehe
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Mornar Brane Last edited by bacchusxxx22; 03-28-20 at 06:05 PM. |
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#5 | |
Ocean Warrior
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Actually, that's what real *navigation officers/weapons officers* do. ![]() Harder does not in itself mean more realistic. Having said that, I'm a fan of the assisted plotting mod, similar to what you're mentioning.
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"Realistic" is not always GAME-GOOD." - Wave Skipper ![]() |
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#6 |
Grey Wolf
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That’s one of those things that no subsim has gotten completely right. As far as U-boats went, the first watch officer did all surface shooting through the UZO, with the skipper giving his input or overriding him if necessary. Of course, for submerged attacks it was completely the skipper’s domain. He alone sat at the scope and made the decisions and called the values. However, every effort was made to estimate The values while surfaced before the boat submerged, Either by plotting, or more often by matching.
The assisted plotting mod is very slick and offers a pretty good compromise.
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Ask me anything about the Type VII or IX! One-Stop Targeting Shop: https://drive.google.com/drive/folde...WwBt-1vjW28JbO My YT Channel: https://www.youtube.com/channel/UCIJ...9FXbD3S2kgwdPQ |
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#7 | |
Machinist's Mate
![]() Join Date: Jul 2019
Posts: 130
Downloads: 65
Uploads: 0
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Stosstrupp: mein man! I see no reason to turn on map contact. It's like a cheat with on To use transparent tga is a nice idea. However, with map contact off it's a simulation. With on it's a action game.
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Mornar Brane Last edited by bacchusxxx22; 03-29-20 at 05:58 AM. |
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