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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#12961 |
Kapitain Leutnant
Join Date: May 2010
Location: GlanerBrucke
Posts: 424
Downloads: 251
Uploads: 0
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I hope nothing bad.
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#12962 | |
Hans-Jürgen Hellriegel
Join Date: Jan 2012
Location: Germany
Posts: 375
Downloads: 265
Uploads: 0
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![]() Hope all will be fine for you, cya!
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U-96 March 1942 - March 1943 * OLt.z.S. Hans-Jürgen Hellriegel |
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#12963 |
Electrician's Mate
![]() Join Date: Jun 2017
Posts: 134
Downloads: 45
Uploads: 0
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Hello everyone.
Anyone knows where to find the video from Empty Cup, can't find them anymore on you tube.. Thanks Last edited by Rosco74; 03-17-20 at 11:27 PM. |
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#12964 | |
Grey Wolf
![]() Join Date: Oct 2010
Location: Poland
Posts: 874
Downloads: 72
Uploads: 3
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![]() Whatever problems you're facing, I wish you all the best and hope to see you back here soon. |
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#12965 |
Seaman
![]() Join Date: May 2007
Posts: 33
Downloads: 32
Uploads: 0
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I got this mod working, and it's fantastic.
There are a few annoying issues I was hoping people could help me with: 1: Is there a way to "teleport" into the command room directly? Right now I have to go to the radarstation, and then walk into the commandroom. 2: Is it possible to "fix" the annoying feature, where you call for dive to periscope depth, or just dive in general, and the sub just sits on the water, because your "fumbling" around in the map, and your "character" hasn't been removed from the coning tower brigde (auto-teleport the dude to the command room). 3: I still have some odd things when adjusting the firing solution, using the CO window to plug it in, the distance to the ship doesn't change, so I'll have to put in the shortest distance I think there will be between me and the ship I'm about to sink, not the actual distance. 4: Does TWoS have direct "teleport" commands for the stations? Not just using the "T" function? |
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#12966 |
Electrician's Mate
![]() Join Date: Jun 2017
Posts: 134
Downloads: 45
Uploads: 0
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Hello, just a question, as I just reinstalled the game for a new campaign with the latest patch. I now use the "campaign advance verifier testing" Mod. I just created a new campaign, I enter the bunker then save and exit to main menu.
I reload the savegame, and I have this pop up message that there is an error, that I should reload the game and try again... It's a fresh install, a new campaign, how is that possible? After 4 or 5 successive reload I managed to get a reload where I had no error detected, but I find it strange. Any clue or help ? Thanks a lot |
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#12967 | |
Growing Old Disgracefully
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Hi rosco
Disable from JSGME Quote:
The Wolves Of Steel Campaign (TWoS) Campaign Transfer New Information 7th May 2018 > Important New Information Peter
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LSH3-2015 <> TUTORIALS <> ALL YOU NEED TO KNOW <> ALL IN ONE PLACE SH4 <> TUTORIALS <> HOW TO DO IT <> INFORMATION <> DOWNLOAD LINKS SH5 <> TUTORIALS <> HOW TO DO IT <> INFORMATION <> DOWNLOAD LINKS Always Here To Help A Fellow 'Subber' | Need An Answer to A Question Just Send Me A PM |
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#12968 |
Electrician's Mate
![]() Join Date: Jun 2017
Posts: 134
Downloads: 45
Uploads: 0
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Thank you for your reply THEBERBSTER, much appreciated !
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#12969 |
Chief
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Is it possible to add any graphical mods to this?I really don't like
the water colour, n would prefer to use the green atlantic. Is there a way to do this? If it's not just adding it into jsgme, how would you do it?
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NeonsStyle - YouTube Channel: https://www.youtube.com/c/NeonsStyle...e_polymer=true Hit me up in the Comments or Discussion on my channel or message me on: |
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#12970 | |
Argentinian Skipper
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Regards. Fitzcarraldo ![]()
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My subject is War, and the pity of War. The Poetry is in the pity - Wilfred Owen. |
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#12971 | |
Mate
![]() Join Date: Dec 2016
Posts: 57
Downloads: 208
Uploads: 5
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External https://imgur.com/a/Uhm8a2F Internal https://imgur.com/gallery/5BtsP9Q Also the weather that is used in The Wolves of Steel is a customised version of Dynamic Environment 2.9. This affects the way colors are displayed in the game, and it will mess up the game to use other weather mods without knowing what you are doing. Vecko has customised nearly every aspect of the game to make it work properly. Using other weather mods for example can throw off you periscope height above water making it unusable as well as causing conflicts which will make the game unstable. My mods are just texture files and HDR filter changes so they do not affect game play.Also I use Reshade which adds more depth and color to the shadows and water,sky, etc. There is a mod in the download sections that changes the water color but be sure to do a check of what is in it to see what changes it makes or you may get unexpected problems. Also there are components in the original Dynamic Environment version 2.9 which work as addons that can change how murky the Water is and such,but I would not change anything that has to do with wave mechanics as these affect other aspects of the game. Vecko has balanced these functions thru out the game and made those changes for you in the Wolves of Steel mod already. Generaly it is not a good idea to use other mods with TWoS because it already makes the changes to make the game function properly. Last edited by boogieman335; 03-21-20 at 02:32 PM. |
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#12972 |
Chief
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I have WoS installed and finally working, however the subsystems are
all in german. I've been searcing around for a way to get it in english and not really found a solution. If you install base game, it's in english, but once you put WoS on, it's in german. I did read somewhere there was a option in WoS somewhere to have it in english, but it isn't included in the mod. Does anyone know how to do this and where I can get the english speech files for text and voices? NOTE: This is not about the cut scene files.
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#12973 |
Navy Seal
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![]() I'm glad to hear that. ![]()
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Best regards... Vecko ![]() The Wolves of Steel v2.2.25_SH5 Expansion Pack_Full The Wolves of Steel v2.2.xx to v2.2.25 - Update ![]() PDF Install Instructions How to report an issue ![]() If You wish to support my work... |
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#12974 | |
Mate
![]() Join Date: Dec 2016
Posts: 57
Downloads: 208
Uploads: 5
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and place it in the TWoS parts folder and activate it as a mod if you don't want to overwrite the files. edit: As Peter posted below is probably even easier.Thank you Peter I was trying to remember this but could'nt for the life of me think what it was called,or the link. Last edited by boogieman335; 03-22-20 at 11:32 PM. |
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#12975 |
Growing Old Disgracefully
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__________________
LSH3-2015 <> TUTORIALS <> ALL YOU NEED TO KNOW <> ALL IN ONE PLACE SH4 <> TUTORIALS <> HOW TO DO IT <> INFORMATION <> DOWNLOAD LINKS SH5 <> TUTORIALS <> HOW TO DO IT <> INFORMATION <> DOWNLOAD LINKS Always Here To Help A Fellow 'Subber' | Need An Answer to A Question Just Send Me A PM |
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