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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 | ||||
Born to Run Silent
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https://www.thedrive.com/the-war-zon...ly-come-of-age
Let's see a show of hands, do you ever get annoyed by the ASW helos pestering you when you're on an important mission? Who among you enjoys jolting your crew into flank evasive maneuvers when some damn helo drops a homing torpedo right on top of you? Well, who says you have to live with that, Quote:
@1:33 "that's what you get!" Of course, this gives away the exact location of the sub upon firing, so it would be a last resort defense weapon. But if you're just a few minutes away from cavitating with evasive maneuvers, it may give the aircrews something to think about.... This alternate method would solve the need to come to PD and launch: Quote:
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So, who wants to bet the US and France already have some capabilities, certainly Russia? Quote:
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#2 | |
Soaring
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If you feel nuts, consult an expert. |
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#3 |
Good Hunting!
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Probably pretty likely that these exist. I'd be curious to know how targeting would work. I wouldn't think you'd be able to just shoot a missile and hope it finds something. Especially curious would be to know how it deals with the sun (given it's shooting up towards things). I imagine some quick math in the seeker head could deduce that the heat source is not moving relative to the missile and thus "infinitely" far away and unreachable (maybe the really ambitious missiles would think they could hit it lol). I imagine the designers of this kind of system would want to try and cover the "oh sh*t" envelope and allow a missile to lock on from as many launch conditions as possible.
I'd want to know what kind of smoke/launch signature this thing would leave. I think a smoke plume coming from the water could be more damning than an active sonar return. I would think it would be super last resort to use. Ideal for a situation where there's nothing but one or two MPA around, limiting retaliatory possibilities.
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#4 |
Soundman
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Well, better to use such a missile than to surface and try to use a RPG against a chopper. More seriously, I wonder how precisely passive sonar can get a bearing on the incoming chopper to get an IR missile relatively well-aligned to not miss miserably (I don't think you'd like for your very short range missile to start 45° away from its target). I mean, without getting the periscope out, which could possibly be detected by the ASW chopper and indicate imminent launch.
Last edited by Rufus Shinra; 01-10-20 at 02:30 PM. |
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#5 |
Bilge Rat
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I would have thought the mast mounted system would be best for IR guided missiles and due to the short range of these missiles the smoke trail would not give a helo much time to react.
I thought years ago that a Soviet Kilo was seen with a strange box on a mast and people thought this could have been a SA7 attachment. Oh I played the original "Red Storm Rising" subsim on my Commodore 64 and that had mast mounted stingers on the USS Seawolf class. |
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#6 |
Gefallen Engel U-666
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blackcloud!
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"Only two things are infinite; The Universe and human squirrelyness?!! |
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#7 | |
Ocean Warrior
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![]() Or, when you're on the surface and putting along. Keep in mind those missiles and the wiring to control them would be exposed to an under water environment for months or even years at a time. Launching them out of the tubes makes a lot more sense. ![]() |
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#8 |
Born to Run Silent
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Yeah, agreed. Coming from a non-submariner viewpoint, it seems like the tech should exist for a "torpedo" that could be launched, which would go a couple of miles and surface, then launch SAMs.
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#9 |
Swabbie
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If it is not possible to get surface to air missiles to shoot down enemy choppers, perhaps they could make a type XXI sub with anti air guns mod to put into the game so as to have a shoot out with the chopper??? It would be challenging but how to get the game to record damage to the chopper is the key. Anyways with out dated technology such as a WWII submarine that alone would be interesting to play. The sub could have sonar absorbent rubber coating, snorkel, anti air guns, be maneuverable (out flank/dodge torpedoes) having homing torpedoes, sacrificing speed, noisier at higher speeds, having to go to periscope debt to recharge batteries, yet still have missiles launched from the torpedo tubes.
Last edited by meetnick; 01-23-20 at 11:06 PM. |
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#10 |
Gefallen Engel U-666
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meetnick!
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"Only two things are infinite; The Universe and human squirrelyness?!! |
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#11 | |
Seasoned Skipper
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![]() Modern sensors allow to detect old submarine from much greater range than Type XXI artillery. No point to come closer for ASW helo. Last edited by p7p8; 01-24-20 at 09:39 AM. |
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#12 | |
Electrician's Mate
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#13 |
A-ganger
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No actual navy experience here, just fan of Red Storm Rising book. Remembering reading the part of the book where the soviet sub was torpedoed resting near a known wreck near New York harbor. It was like the sub could not do anything other than try remain quiet. A tactic that did not work once the torpedo's active sonar acquired.
Could something be devised that could be shot out from a standard torpedo tube and then exit the casing once surfaced? A missile that could gain altitude and then acquire a target helo that was dipping it's sonar? I imagine that in order to remain stealthy and not give themselves away the torpedo containing the missile would have to be fired a fair distance away from where it surfaced from the water. Also how to launch a missile from a torpedo that has surfaced? Unlike the Polaris which is well clear of the water before it ignites it's boosters. |
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#14 |
Seaman
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In the age of datalink/CEC, everything is possible.
Just think about these scenarios, 1, Sub released a UUV, UUV surfaced. Sub fired an AA missile at the safe depth, UUV guide the missile on to the air target. 2, Sub released a UUV, UUV surfaced, UUV fired an AA missile and guided it on to the target. or something better. 3, Sub released a UUV, UUV establish the link with the satellite. A fighter hundreds of miles away fired a long-range AA missile. UUV provide terminal guidance ![]() |
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#15 |
Nub
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The video above describes the A3SM system sold by French DCNS (now Naval Group) to equip Andrasta-type coastal submarines as well as Scorpene type submarines (it is also likely that the new Suffren can be fitted with it). The A3SM system is made up of 3 Mistral class missiles which can reach an aircraft operating at low altitude within a 6.5 km range.
Another version of this system (not seen in the video) uses an underwater vehicle that can be launched like a torpedo and equipped with an infrared-guided Mica missile. It can be launched from periscope depth or deep immersion. It can destroy an aircraft at medium altitude within a 20 km range. |
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anti air warfare, sams |
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