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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
GWX - KC Crash Test Dummy
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Hi DeckHand check this Thread from the Line Chief Chief Mod Guru THEBERBSTER
https://www.subsim.com/radioroom/sho...d.php?t=219068
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Someone Had to Make the Tea |
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#2 | |
Swabbie
![]() Join Date: Aug 2019
Location: Redmond, WA
Posts: 6
Downloads: 51
Uploads: 0
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#3 | ||
Growing Old Disgracefully
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A Warm Welcome To The Subsim Community > DeckHand
Subsim <> Make A Donation <> See The Benefits <> Support The Community SH3 – 4 - 5 Tutorials > Downloads > Other Useful Information > See Links in My Signature Below First of all I know nothing about STEAM "propbeanie" is the king of STEAM. ![]() [QUOTE]Navigation and Attack maps not extending[/QUOTE] With your game installed unmodded were you able to run the stock game? GWX 3.0 and HSIE applications both are patched to the SH3.exe Also added is Quote:
Also added is Quote:
https://www.subsim.com/radioroom/sho...d.php?t=231140 This patch will not work by default with Steam version of the "sh3.exe"! In order to use it, you must first apply "H.Sie patch". This patch will change your "sh3.exe" file. You have to follow some rules, to avoid possible problems: 1. Archive and keep somewhere safe your original "sh3.exe" file. 2. There are other patches, that make changes to the "sh3.exe" file, like "Hardcode fixes (H.Sie)" and "Add-on for hardcore fixes (Stiebler)", install these before my patch. 3. When you are dealing with such patches, you must always start from original "clean" "sh3.exe" file. Here I think of four variants:
Test each stage as you go. Disable the Ahnenerbe mod and test your game and see if you are getting the same problem? If yes, you need to IMO start again and take each stage of the instructions one at a time and check that your game runs correctly before adding another application. Disable the rest of the mods if necessary these can be added later. Peter
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LSH3-2015 <> TUTORIALS <> ALL YOU NEED TO KNOW <> ALL IN ONE PLACE SH4 <> TUTORIALS <> HOW TO DO IT <> INFORMATION <> DOWNLOAD LINKS SH5 <> TUTORIALS <> HOW TO DO IT <> INFORMATION <> DOWNLOAD LINKS Always Here To Help A Fellow 'Subber' | Need An Answer to A Question Just Send Me A PM |
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#4 |
CTD - it's not just a job
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Steam really is not that much more difficult than a disk, other than there are some gotchas. I have a Steam install on all of my computers, since I only use them one at a time, so I've got Windows 7, Windows 8.1 & Windows 10, all 64-bit versions of the OS. I do not have any of the games installed in a Program Files folder. As Steam or the game is installing (dependent upon the install and computer), I alter the path such that it is not installing to a Windows "protected" folder, such as "Program Files (x86)". On the Win7 & 8.1 installs, I have "X:\Games \Steam \SteamApps \common \SilentHunter3" (no spaces - the "X" signifies either a C:, D: or whatever drive letter). I had the same path on the Windows 10 machine, but when I installed a Ubisoft UPlay SH4 on it, the UPlay offered to pull my Steam SH3 and SH5 into it. I don't know how it did it, but on the Win10 machine, I have a "C:\Ubisoft \Steam \SteamApps \common \SilentHunter3" install (again, no spaces). I can run my SH3 and SH5 games from either the Steam or UPlay menues. On each of the computers, after making the initial install, I then copy the contents of that "SilentHunter3" folder (or whatever game), and paste it into a parallel folder for my intended mod, such as "C:\Games \Steam \SteamApps \common \GWX". That is where I then do my modding. I leave the original install alone. I also use MultiSH3 in the SH3 installs so that I have separate Save game folders for each mod. Right now, I have SH3 (Stock), GWX, LSH and NYG. I do Silent Hunter 4 similarly, only I do not have a Steam SH4, but rather an original disk version, a Gold Edition disk, and a Uplay download. My Sh5 is Steam only... The only trouble I have ever had (thus far) has been seatbox issues, aka: User Error (
![]() ![]() Edit: I did neglect mentioning that a player should match the LCD monitor's 'native' resolution, which Windows refers to as 'recommended' with the Windows resolution settings, and then setting the same resolution in the game - or if not possible, then either a double or half resolution (such as a 16:9 setting for a 16:9 display) - or if you have an older laptop that has one of the interim "odd" WXGA resolutions that are closer to 16:10, where a person might have to "noodle" with various settings, or do a "Windowed" setting in the game, with a resolution smaller but close to the screen's 'native'. This would be in addition to experimenting with the High DPI display scaling behavior setting in newer versions of Windows. Extensive experimentation might be necessary, unfortunately... As for SH5 and the TWoS mod, I have put them on probably at least a half-dozen computers over the years, and have never had issues with the display, so long as I match the monitor's 'native' resolution in Windows with the 'recommended' setting, and the SH5 install does the rest. In SH4, I have to choose the proper resolution in the game settings also. With SH3 I usually have to use a mod for that... ![]()
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"...and bollocks to the naysayers" - Jimbuna Last edited by propbeanie; 10-26-19 at 11:04 AM. Reason: matching resolutions |
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Tags |
h.sie_v16b1, tychosh3patch |
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