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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Navy Seal
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Not sure it could be better than OMEGU!
![]() ![]() I have tried KSD, and i don’t like the environment scene.dat. Sea isn’t very good rendering. The best so far for me still is OMEGU.
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Last edited by Fifi; 08-22-19 at 12:51 PM. |
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#2 |
Sea Lord
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#3 |
Navy Seal
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#4 |
Navy Seal
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#5 |
Navy Seal
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#6 |
Navy Seal
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Good job for the 105mm...
![]() When a tanker explode in OM+OMEGU+FIFI Compilation: ![]() Even my watch crew is impressed! OUPS...it was a neutral tanker! ![]()
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#7 |
Navy Seal
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#8 |
Planesman
![]() Join Date: Apr 2011
Location: Trier, Germany
Posts: 187
Downloads: 429
Uploads: 0
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#9 |
Pooped from posting
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awesome screenshots!
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#10 |
Silent Hunter
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Love the screenshots! Happy to see new life given to SH4 Atlantic ops, with great environment and sub textures. Not happy with my old ship models, but ah well!
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#11 | |
Navy Seal
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Your ships brings a great variety in OM ![]() Maybe just missing some more ambiant occlusion to give them more relief/depth, that’s all ![]()
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#12 |
Navy Seal
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Some new features of Dark Waters V2
Present you your new cook in types II (he will go to other duty when battle stations on) Batteries level indicators lights also working now: ![]() New resting guy in types II (he will go to duty when battle stations on) Ok, he has the permission to sit on Kaleun bed ![]() ![]() New red light enhanced in all U-Boats: ![]() New guy relaying hydrophone infos when battle stations on, in all U-Boats: ![]() Xmas tree when above water and new guys in command room type VIIB/C/D/UF: ![]() Xmas tree when underwater: ![]()
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