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Old 08-04-19, 11:32 AM   #1
vdr1981
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Quote:
Originally Posted by Nik05 View Post
I have just done a clean reinstall of 2.2.14. And the F8 key to toggle Silent Running does not work at all. When speaking with the EO and selecting Rig for Silent Running he says "nicht möglich".
Before this version i was running version 2.2.9 and I am sure it worked back then.
Are you submerged? What about F7 key? JSGME screenshot?
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Old 08-04-19, 04:29 PM   #2
Nik05
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Originally Posted by vdr1981 View Post
Are you submerged? What about F7 key? JSGME screenshot?

F7 works fine, but F8 doesn't worked submerged or when surfaced. I started my save game from Memel multiple times but couldn't get it working. After starting a new Campaign Silent Running does work...


I got the following TWoS mods enabled:
Real Nav
Food stocks
Encrypted orders
Advance verifier testing
Start VIIB
Reduc. Fires and Expl Incr Flooding
Harbor Chimney Smoke
Neutrals Illuminated Only...




I just had another problem. I shot down the Gryf Miner, with my first two torpedo's since a few months, from 4km with only using rough estimated using the ROABF . After that I also shot the destroyer with another torpedo. Right after I start the gramophone to celebrate the game crashes to desktop. But I guess this is just the buggy writing by Ubisoft.



There was an auto save with the destroyer half dead, when loading that one the destroyer is completely alive and heading for me. I shoot another two torpedoes without measuring just guessing and I sunk the damn thing again . With my tubes empty and start to reload and take a torpedo from the external reserve. (I had no idea that would take that long...)
I use TC128 and wait for the loading icon the disappear. Now it was time to had to my new base in Kiel. I start the engines and hear them but my boot keep laying completely still. I try to submerge and use the electrical engines but that also doesn't seem to work. What does happen is my boot leaking and dying almost instantly.


Luckily this time I had a save after killing the destroyer.


Was it SH3(GWX) that the crew was also celebrating the sinking of a ship or should I also hear it in TWoS?


Thank you for the fun game vdr1981, it is real fun again.
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Old 08-05-19, 12:12 AM   #3
vdr1981
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Did you do save/reload when you appeared in the bunker for the first time Nik05? What about generic patcher (step 2 from install instructions)?
TWoS is very stable and some of the problems you've described really shouldn't be present in correctly installed game.

Regarding your request-no problems. Thank you very much for your donation and happy hunting!
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Old 08-05-19, 03:16 AM   #4
Nik05
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Originally Posted by vdr1981 View Post
Did you do save/reload when you appeared in the bunker for the first time Nik05? What about generic patcher (step 2 from install instructions)?
TWoS is very stable and some of the problems you've described really shouldn't be present in correctly installed game.

Regarding your request-no problems. Thank you very much for your donation and happy hunting!
Yes, I have done the patching with the genric patcher and did the save/reload in bunker. I do have the steam version, which i fixed with the included steam conversion tool. Last year I didn't use that tool but copied sh5.exe from the v1.2 patch myself.


How do I know if my patching has been done correctly? Should I reinstall the game and are there any configs I should delete as well? I think I will do a reinstall again.

Last edited by Nik05; 08-05-19 at 04:08 AM.
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Old 08-05-19, 03:19 AM   #5
vdr1981
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Quote:
Originally Posted by Nik05 View Post
How do I know if my patching has been done correctly? Should I reinstall the game and are there any configs I should delete as well? I think I will do a reinstall again. Are there any config files I should delete
No, just follow provided install instructions...
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Old 08-10-19, 01:57 PM   #6
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Default German tanker - Weston approaches

don't know if this will be a Bug
running Twos 2.2.14 (realnav/port smoke/encoded)

Its 08/08/40 07:26 GMT
just inserted an agent of the fatherland! in a next bay to the west of Londonderry. and exiting to the north west.

came across a Intermediate Tanker (3500T) in a SSE/S course doing 11kts.

setup and ready to loss a tin fish but then notice its flying the German flag !?!?!

its in AM53 - 55' 56N/8' 2W (140km nor west of Londonderry). looks like it was making for Londonderry

that cant be right - right ? . . .
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Running subs aground since SH1 and Silent Service

Running SH5 @ 100% difficulty + TWoS 2.2.19(RealNav + BDU + port smoke + food) + Carotio_IntercontinentalRadioPack tweaked + The Little Ships of SH5 - Coaster Pack
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Old 08-10-19, 04:01 PM   #7
DasBootSim
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Default The Recognition manual sometimes disappears

Hello.
The recognition manual (SOAN) disappears when I close it by x. This happens when the SOAN right page is on the depth bar.
I suppose SOAN is hiding under the depth bar or goes far to the left because if SOAN above the depth bar, then a tail of SOAN remains (very small).
Helps save/load.
Does anyone know how to return it without save/load?
While me using E to hide SOAN.
Thanks.
ver 2.0.9 with localization.

Last edited by DasBootSim; 08-11-19 at 11:44 AM.
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Old 08-11-19, 02:02 PM   #8
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Default The recognition manual (SOAN) disappears

Quote:
Originally Posted by DasBootSim View Post
Hello.
The recognition manual (SOAN) disappears when I close it by x. This happens when the SOAN right page is on the depth bar.
I suppose SOAN is hiding under the depth bar or goes far to the left because if SOAN above the depth bar, then a tail of SOAN remains (very small).
Helps save/load.
Does anyone know how to return it without save/load?
While me using E to hide SOAN.
Thanks.
ver 2.0.9 with localization.
Now checked on version 2.2.14. This bug has remained.
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Old 08-12-19, 02:22 AM   #9
vdr1981
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Quote:
Originally Posted by DasBootSim View Post
Now checked on version 2.2.14. This bug has remained.
Delete all dragables.TDW files from your main Silent hunter 5 folder and start the game. Check some documentation as well...
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Old 08-12-19, 06:25 AM   #10
DasBootSim
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Quote:
Originally Posted by vdr1981 View Post
Delete all dragables.TDW files from your main Silent hunter 5 folder and start the game. Check some documentation as well...
Did not help. Files were restored and the behavior remained the same.
The problem is the inconsistency of displaying the opening and closing of the SOAN. We open and close the book with our left hand. The right page should appear on the cover and the left page should appear on the left. It closes in the same way - the left page should disappear and the cover should appear in place of the right page. I rummaged through the scripts and so far I have discovered a logical error here \Silent Hunter 5\data\Scripts\MenuPage\page layout.py.
if Pagelayout_SOAN.Handles.Length == 0:
handle = Pagelayout_SOAN.AddMoveFixedSizeHandle()
handle.SetSnapParent( Pagelayout_SOAN_Tab, MenuItemWrapper.LocationPresets.TopLeft )
size = Pagelayout_SOAN_Tab.Size
handle.Resizability = MenuItemWrapper.ResizabilityTypes.NoAspectRatioCon straint
handle.Resize( size.Width, size.Height, False )

handle2 = Pagelayout_SOAN.AddMoveFixedSizeHandle()
handle2.SetSnapParent( Pagelayout_SOAN_LeftTab, MenuItemWrapper.LocationPresets.TopLeft )
size2 = Pagelayout_SOAN_LeftTab.Size
handle2.Resizability = MenuItemWrapper.ResizabilityTypes.NoAspectRatioCon straint
handle2.Resize( size2.Width, size2.Height, False )

They (Tab and Left_Tab) are probably not handled properly in the future.
After recognizing the ship, it’s convenient to shift the manual to the left to see only reference numbers and work with RAOBF.

Addendum: This does not apply to modpack TWOS; it refers to the implementation of SOAN in a TDW mod.
Hint: In order not to dig deeply, a checkbox for SOAN is created in User Charts next to default - flags. Check on will put SOAN in the starting place.
Hint2: Move the X button to the left page. It will look like Mac.

Last edited by DasBootSim; 08-12-19 at 07:55 AM. Reason: addition
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Old 08-12-19, 11:17 AM   #11
DasBootSim
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Originally Posted by DasBootSim View Post
Did not help. Files were restored and the behavior remained the same.
The problem is the inconsistency of displaying the opening and closing of the SOAN. We open and close the book with our left hand. The right page should appear on the cover and the left page should appear on the left. It closes in the same way - the left page should disappear and the cover should appear in place of the right page. I rummaged through the scripts and so far I have discovered a logical error here \Silent Hunter 5\data\Scripts\MenuPage\page layout.py.
if Pagelayout_SOAN.Handles.Length == 0:
handle = Pagelayout_SOAN.AddMoveFixedSizeHandle()
handle.SetSnapParent( Pagelayout_SOAN_Tab, MenuItemWrapper.LocationPresets.TopLeft )
size = Pagelayout_SOAN_Tab.Size
handle.Resizability = MenuItemWrapper.ResizabilityTypes.NoAspectRatioCon straint
handle.Resize( size.Width, size.Height, False )

handle2 = Pagelayout_SOAN.AddMoveFixedSizeHandle()
handle2.SetSnapParent( Pagelayout_SOAN_LeftTab, MenuItemWrapper.LocationPresets.TopLeft )
size2 = Pagelayout_SOAN_LeftTab.Size
handle2.Resizability = MenuItemWrapper.ResizabilityTypes.NoAspectRatioCon straint
handle2.Resize( size2.Width, size2.Height, False )

They (Tab and Left_Tab) are probably not handled properly in the future.
After recognizing the ship, it’s convenient to shift the manual to the left to see only reference numbers and work with RAOBF.

Addendum: This does not apply to modpack TWOS; it refers to the implementation of SOAN in a TDW mod.
Hint: In order not to dig deeply, a checkbox for SOAN is created in User Charts next to default - flags. Check on will put SOAN in the starting place.
Hint2: Move the X button to the left page. It will look like Mac.
Selfmade change:
Now I myself have moved the "Close the Book" button to the upper left corner of the Unit group. I tried it and the result suits me. Although crooked, the rec. manual will not disappear. Don't need to do save/load during the patrol mission.
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