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#1 |
Grey Wolf
![]() Join Date: Oct 2010
Location: Poland
Posts: 874
Downloads: 72
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Thanks for a very detailed explanation!
And yes, your diagnosis is correct. As for fixing, I tried leaving "rudder" field blank and it's a no go unfortunately - the aircraft will refuse to make any maneuvers except flying along assigned waypoints - no attacks, no altitude changes. This leaves the second method. |
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#2 | |
Navy Seal
![]() Join Date: Jan 2011
Location: CJ8937
Posts: 8,214
Downloads: 793
Uploads: 10
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My pleasure
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Hopefully applying a proper fix won't be too complicated ![]() |
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#3 |
Grey Wolf
![]() Join Date: Oct 2010
Location: Poland
Posts: 874
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Uploads: 3
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Hmm... it might be more complicated than I thought.
So, I took Me 262 tail 3D model, separated rudder in Blender, and specified the new, separated rudder model in unit_Ship\Rudders field. The result... Not exactly what I hoped for. I double-checked if I didn't forget to save changes to sim file, but no - it shows the rudder, not the tail model. Maybe merging actual tail with rest of the hull (as part of MainFrame model) and leaving only rudder as "tail" part will do the trick... Last edited by kapuhy; 05-26-19 at 04:53 AM. |
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#4 | |
Navy Seal
![]() Join Date: Jan 2011
Location: CJ8937
Posts: 8,214
Downloads: 793
Uploads: 10
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![]() Last edited by gap; 05-22-19 at 11:28 PM. |
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#5 | |
Grey Wolf
![]() Join Date: Oct 2010
Location: Poland
Posts: 874
Downloads: 72
Uploads: 3
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Last edited by kapuhy; 05-26-19 at 04:52 AM. |
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#6 |
Navy Seal
![]() Join Date: Jan 2011
Location: CJ8937
Posts: 8,214
Downloads: 793
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I don't know why merging the tail section with the rest of the aircraft fuselage should have fixed your problem. To the best of my knowledge, the only thing that matters as far as rudder rotation is concerned, is the name of the actual rudder part being stated in the aircraft controller.
If you don't want the tail to be one piece with the rest of the aircraft just keep it separated and import it in a new node set as a child node of the main fuselage. If my explaination is not clear enough, just look in stock game for an example of air units that have their rudder rotating correctly AND their tail breaking apart when hit ![]() |
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#7 |
Navy Seal
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Guys, can you please move your discussion to the main TWoS thread? This thread is already becoming congested and loosing it's purpose...Thanks!
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