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Old 03-13-19, 08:53 PM   #1
Sniper297
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Join Date: Dec 2005
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To answer the question, no, I personally haven't seen any mods like that. Probably the reason you didn't get any answers, you wouldn't get anything out of 152,287 members saying "nope".

Quick check of the TGA and DDS files I can't find the actual chart used in game, but personally I never felt the need for actual depth charts - in real life anyone in range with a hydrophone could hear a sonar ping, but in my experience destroyers in the game either can't or won't hear it. I've tried closing on a destroyer from the side, hammering away with active sonar at it between 1000 and 2000 yards, no reaction. After reading this I fired up the game, hunted up a convoy, and closed from 3000 yards to 500 yards of the wing escort while steadily hitting the depth sounding button, ping ping ping ping no reaction from the destroyer.

My conclusion is in real life you would need a depth chart, in the game you don't.
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Old 03-13-19, 10:08 PM   #2
hunter301
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Quote:
Originally Posted by Sniper297 View Post
I fired up the game, hunted up a convoy, and closed from 3000 yards to 500 yards of the wing escort while steadily hitting the depth sounding button, ping ping ping ping no reaction from the destroyer.

My conclusion is in real life you would need a depth chart, in the game you don't.
As long as they can't hear it in the game than that solves my problem. Up until now I have been leery about sending out a ping to the ocean bottom while in the vicinity of any warships. Nothing worse than doing a crash dive and slamming into the seabed at 200 feet. But hey if works than no need.

Quote:
I started searching the web for nautical charts for specific bodies of water and Alt+Tab to them during game to somewhat plan for my patrols. Helped out a lot in the mostly shallow Yellow Sea.
I do however like the idea of ALT+TAB and looking at a true life nautical chart of the area I'm in and then do some sounding and see how accurate the game is.
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