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Old 12-29-18, 05:16 PM   #10
Sorakiba
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Join Date: Dec 2018
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Quote:
Originally Posted by Jeff-Groves View Post
One can avoid that by creating a separate set of files with new ID's and then you have separate shells for the Sub and separate shells for the ships.
That sounds like the optimum idea for what I'd like... but I do not know how to do that...

The torpedoes were easy, I just changed all of them to have between 180 and 230 damage... easy-peeasy...

but trying to make my AA light and heavy Flak Guns, and Deck Cannons a little stronger is ... seeming to be something that is beyond my skills, as I do not want my enemies to also be stronger... I can't just go through and increase the power of all of the shells, like I did with the torpedoes...

Hrm... I'm not sure what to do... I could just give up on making my guns stronger, I suppose...
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