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Old 12-03-18, 09:21 AM   #1
Jeff-Groves
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In GWX,
DaysSpentInBase=28
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Old 12-03-18, 02:27 PM   #2
Bruno Rizzo
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Tnx to all,



When finishing mission 1 you get 2nd august in menus, obviously not really looking forward to spend a month patrolling. But when you start a second mission it actually starts with few weeks delay, so it was ok. Not very intuitive though.Complete newbie but have finished few patrols and came back with 12.000 tonnage at a nice -200 renown award.


Good game but unstable, had many CTD.
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Old 12-03-18, 02:47 PM   #3
bigboywooly
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You have the 4gb patch installed ?

GWX is very stable usually. I have had a few CTDs but then have MFM added to mine plus a few other ships which stretches my pc
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Old 12-05-18, 06:00 AM   #4
Pisces
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Quote:
Originally Posted by bigboywooly View Post
You have the 4gb patch installed ?

GWX is very stable usually. I have had a few CTDs but then have MFM added to mine plus a few other ships which stretches my pc
By the original poster's statements he doesn't use mods other than GWX so I doubt stock GWX would get the memory use up that high to cross the 4GB limit.

@Bruno Rizzo: Did you follow the savegame condition recommendations in the GWX manual to avoid corruptions? Unfortunately SH3 still has some leftover bugs in that area. The rules when to save are quite a hindrance but it has served many well and a long time to play out entire carreers.
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Old 12-05-18, 06:53 AM   #5
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Quote:
Originally Posted by Pisces View Post

@Bruno Rizzo: Did you follow the savegame condition recommendations in the GWX manual to avoid corruptions? Unfortunately SH3 still has some leftover bugs in that area. The rules when to save are quite a hindrance but it has served many well and a long time to play out entire carreers.

It is manageable by assigning every new mission a new save and than I overwrite that save after every event like sinking or reaching some far off area.
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Old 12-05-18, 10:17 AM   #6
Pisces
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Overwriting a savegame is not recommended as there are reports of corruption doing it this way. Using new/sequential savegame file(name)s is better. I have not had savegame corruptions that way. When I did it could be attributed to other reasons (saving with unrendered objects in the vicinity).
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Old 12-06-18, 02:48 PM   #7
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Can confirm that having subsequent save games + patching to 4GB solved CTD issues for now.



I can run at 4096 time compression no problem.
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