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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#11311 |
Swabbie
![]() Join Date: Sep 2013
Posts: 7
Downloads: 17
Uploads: 0
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Thanks for the welcome and help, Sir's.
Played the game 2010 as vanilla, and 2013 with some mods. Didn't tried WOS mod, cause I wasn't sure, if my english is good enough to play the game in english. But, better late then never. It's a complete other game now, big thanks and respekt to all they've worked on this mod. And a big respect to those captains (player is the wrong word for them), wich are going hunting with 100 % realism. Today I have tried to make the "breaking the fortress" mission. But scapa flow is well protected. Tried it from the east channel first, but coast guns seing me. And not enough water under the hull for diving ![]() ![]() |
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#11312 |
Grey Wolf
![]() Join Date: Jan 2014
Location: 50.1° N, 14.4° E
Posts: 836
Downloads: 82
Uploads: 5
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You never played TWOS?
So i would suggest you to take Vacation for it, because its a blast ![]() I always use defensive approach and i never tried Scappa flow because in my opinion its suicide mission ![]() I think it was great luck of Günther Prien. |
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#11313 |
Grey Wolf
![]() Join Date: Jan 2014
Location: 50.1° N, 14.4° E
Posts: 836
Downloads: 82
Uploads: 5
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My keys shortcuts found (i think that some of them are not in F1 help)
toggle TAC - TAB user charts - E radio messages - I capitain orders - K teleport to bridge - shift+U man the deck gun - F5 man the FLAK gun - F6 Battle stations - F7 TC 1 - shift+- TC 512 - shift++ current depth - shift+F toggle minimize log window - shift+L remove HUD - shift+Z Advanced weather conditions - shift+B current speed - shift+M show ruder - C FPS - ctrl+F8 quick periscope control - shift precise periscope control - ctrl move map while you plot geometry e- ctrl |
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#11314 | |
Navy Seal
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![]() Here is the remaining icon bottom left: ![]() Sometimes up right, depending if clicking on deactivate TAI button: ![]() And sometimes (rarely) the middle button get stuck on the left: ![]() I can live with it, but...would be nice to get rid completely of this useless TAI map ![]()
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#11315 |
Grey Wolf
![]() Join Date: Jan 2014
Location: 50.1° N, 14.4° E
Posts: 836
Downloads: 82
Uploads: 5
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I use shift+z just for targeting and binoculars sometimes.
Its handy if you have dark horizon |
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#11316 | |
Argentinian Skipper
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Good hunt! Fitzcarraldo ![]() |
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#11317 |
Grey Wolf
![]() Join Date: Jan 2014
Location: 50.1° N, 14.4° E
Posts: 836
Downloads: 82
Uploads: 5
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will think about that
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#11318 | |
Willing Webfooted Beast
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__________________
Historical TWoS Gameplay Guide: http://www.subsim.com/radioroom/showthread.php?p=2572620 Historical FotRSU Gameplay Guide: https://www.subsim.com/radioroom/sho....php?p=2713394 |
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#11319 |
A-Ganger
Join Date: Sep 2009
Posts: 84
Downloads: 564
Uploads: 0
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Why does the UZO has no RAOBF button?
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#11320 |
Argentinian Skipper
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#11321 |
Argentinian Skipper
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I think RAOBF was used only with attack scope.
Regards. Fitzcarraldo ![]() Last edited by fitzcarraldo; 11-28-18 at 12:30 PM. |
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#11322 |
Growing Old Disgracefully
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__________________
LSH3-2015 <> TUTORIALS <> ALL YOU NEED TO KNOW <> ALL IN ONE PLACE SH4 <> TUTORIALS <> HOW TO DO IT <> INFORMATION <> DOWNLOAD LINKS SH5 <> TUTORIALS <> HOW TO DO IT <> INFORMATION <> DOWNLOAD LINKS Always Here To Help A Fellow 'Subber' | Need An Answer to A Question Just Send Me A PM |
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#11323 |
A-Ganger
Join Date: Sep 2009
Posts: 84
Downloads: 564
Uploads: 0
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When the UZO has a Attack Disc button, why not also a RAOBF button. If I make at a dark night a surface attack it is very laborious that the distance, angle and speed of the target has to be determined with the attack scope. What page in the menu contains that RAOBF button for the attack scope? I can try to work on that problem myself. Anybody knows?
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#11324 | |
Navy Seal
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Just click to call all dials in torpedo box ![]() But no RAOBF. I think it wasn’t historical to get it in UZO.
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#11325 |
Swabbie
![]() Join Date: Oct 2015
Posts: 10
Downloads: 8
Uploads: 0
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Hello,
Is there a way to download the version TWoS 2.2.3? |
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