SUBSIM Radio Room Forums



SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997

Go Back   SUBSIM Radio Room Forums > Silent Hunter 3 - 4 - 5 > Silent Hunter III
Forget password? Reset here

 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
Old 10-29-18, 01:24 PM   #10
Alex Stolz
Swabbie
 
Join Date: Feb 2015
Posts: 14
Downloads: 24
Uploads: 0
Default

Quote:
Originally Posted by Nicolas View Post
I was curious and opened some files with silent editor to see if there is something, and:

In nss_uboat21.zon you have 'colisionableobject'

a type 7c has 350 hitpoints and 21 has 450
7c armor 25 and xxi armor 28

The only weakness i saw was that crash speed, was 2 instead of 0.1 in the 7c meaning that if you are below crush depth you die pretty quickly.

This is on nygm.
I've never been playing NYGM. I'm on GWX3. It is probably modded in the former.
Taking into account the depth the XXI type can dive the reduction of its strength looks fairly reasonable because the pressure rises dramatically in the ocean at every meter. In other words, this value is ok.
I think the best way to feel that something is wrong with the boat is to play a short mission against a group of destroyers wiht XXI and immediately after the same one with IXD or IXC. You will feel the difference.
Alex Stolz is offline   Reply With Quote
 


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -5. The time now is 12:26 AM.


Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright © 1995- 2025 Subsim®
"Subsim" is a registered trademark, all rights reserved.