![]() |
SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
|
![]() |
#1 |
Commander
![]() Join Date: Jun 2007
Location: Uruguay
Posts: 453
Downloads: 196
Uploads: 4
|
![]()
I was curious and opened some files with silent editor to see if there is something, and:
In nss_uboat21.zon you have 'colisionableobject' a type 7c has 350 hitpoints and 21 has 450 7c armor 25 and xxi armor 28 The only weakness i saw was that crash speed, was 2 instead of 0.1 in the 7c meaning that if you are below crush depth you die pretty quickly. This is on nygm. |
![]() |
![]() |
![]() |
#2 | |
Swabbie
![]() Join Date: Feb 2015
Posts: 14
Downloads: 24
Uploads: 0
|
![]() Quote:
Taking into account the depth the XXI type can dive the reduction of its strength looks fairly reasonable because the pressure rises dramatically in the ocean at every meter. In other words, this value is ok. I think the best way to feel that something is wrong with the boat is to play a short mission against a group of destroyers wiht XXI and immediately after the same one with IXD or IXC. You will feel the difference. |
|
![]() |
![]() |
![]() |
#3 |
GLOBAL MODDING TERRORIST
|
![]()
It's your Game install. Adjust it to suit yourself.
|
![]() |
![]() |
![]() |
#4 |
Swabbie
![]() Join Date: Jul 2018
Posts: 9
Downloads: 4
Uploads: 0
|
![]()
Hi, Alex..if you you want dive deeper, then change in XXI.cfg from 450 to 700. The new depth ist max 370m. Dive slower after 300m !
greetings |
![]() |
![]() |
![]() |
#5 |
Bosun
![]() Join Date: Nov 2018
Location: Norway
Posts: 65
Downloads: 61
Uploads: 0
|
![]()
There's a setting in the XXI's zon file that makes it crush extremely fast when diving below max depth. It takes 50 points of damage per second where most subs have 2 points of damage per second.
The hull itself has more hit points and more armor than any other sub in the game. EDIT: I'm doing this from memory (a decade) and I noticed someone sporting some different numbers up here so I might be off. But I remember it being so much higher that it baffled me. Last edited by Dirk Gently; 11-10-18 at 10:10 AM. |
![]() |
![]() |
![]() |
#6 | |
Swabbie
![]() Join Date: Feb 2015
Posts: 14
Downloads: 24
Uploads: 0
|
![]() Quote:
|
|
![]() |
![]() |
![]() |
#7 |
Bosun
![]() Join Date: Nov 2018
Location: Norway
Posts: 65
Downloads: 61
Uploads: 0
|
![]()
Yes and it's very simple.
Download "Silent 3ditor", install it and open the the *.zon file in the Data\Submarine\{the sub you want to edit}\ One of the editable sections is called "ColisionableObject" and contains the following values; ArmorLevel = (Toughness of the hull) Hit_Points = (Hit points... duh) CrashDepth = (At what depth your hull start to take pressure damage) CrashSpeed = (How fast the hull accumulates damage) Rebound = (No idea but all subs seem to have the same value) IMPORTANT: CrashDepth in this file refers to "crush depth" and have nothing to do with the crash dive settings. As I already said, Type XXI already have the toughest hull and deepest crush depth. So set CrashSpeed to a lower number, for example 1,0 which deals 1 hp per second. Alternatively 0,1 which accumulates to 1hp per 10 seconds. |
![]() |
![]() |
![]() |
|
|