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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Loader
![]() Join Date: Jun 2014
Location: Netley Abbey, Southampton, United Kingdom
Posts: 90
Downloads: 522
Uploads: 5
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Hi Vecko,
there's still a problem with the South African flags. The 1928 South African flag Was only used by ground forces until 1951. Merchant Shipping used the 1912 ensign, until 1951 then used the 1928 flag South African Naval Forces used the British Ensign. Until 1946 when they then used the South African ensign. Hope this clarifies it for you. Les Last edited by LesBaker; 10-14-18 at 09:10 AM. |
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#2 |
Navy Seal
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Thanks, I'll keep that in mind for the next update...
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Best regards... Vecko ![]() The Wolves of Steel v2.2.25_SH5 Expansion Pack_Full The Wolves of Steel v2.2.xx to v2.2.25 - Update ![]() PDF Install Instructions How to report an issue ![]() If You wish to support my work... |
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#3 | |
Navy Seal
![]() Join Date: Jan 2011
Location: CJ8937
Posts: 8,215
Downloads: 793
Uploads: 10
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#4 |
Medic
![]() Join Date: Jul 2007
Location: BH7853
Posts: 169
Downloads: 458
Uploads: 0
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Was playing little with damage model and noticed small error in NSS_Uboat7b.upcge.
Type VIIB has crew exposure set to 0. (CrewExposure=0.) in her .upcg file for propulsion room. It should be something like 0.1 or 0.2 and further down, there are two instances(artillery room and flak room) set to value 2, which is to much. Must be between 0 and 1, preferably 0.1(vanilla) or 0.2. BTW great mod compilation, easy installation, great support, manuals...Really good work. ![]() Last edited by Oby; 10-17-18 at 05:16 PM. |
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#5 | |
Navy Seal
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__________________
Best regards... Vecko ![]() The Wolves of Steel v2.2.25_SH5 Expansion Pack_Full The Wolves of Steel v2.2.xx to v2.2.25 - Update ![]() PDF Install Instructions How to report an issue ![]() If You wish to support my work... |
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#6 |
Grey Wolf
![]() Join Date: Jul 2011
Location: Verona, Italy
Posts: 927
Downloads: 1435
Uploads: 0
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Hi Vecko
This is not a bug, this is my problem,I broke the old monitor, this new one has a resolution 1366x768, theoretically 16: 9. The problem is that the images are now a little larger and some overlap.for example if I open the "crew management" screen or I open "enigma" the gray "notepad" at the bottom right now covers part of the screens, it is useless to minimize it, it is a little too long, and it overlaps the screens below. is it possible to move it to another part of the screen? (changing the location from the ".cfg file" for example or make it draggable). alternatively could you explain me how to change the resolution of the Mod to adapt it to 1366x768?.I'm sorry for the length of the explanation, and for my English. And congratulations for this wonderful Mod. ![]()
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Parked under the balcony with my U-27 waiting Juliet finish makeup Last edited by hauangua; 10-24-18 at 05:36 AM. |
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#7 |
Growing Old Disgracefully
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Hi h
You always match your monitors native resolution to the games graphics whenever possible. In your case as seen in the picture there should be a preset resolution that you can enable. ![]() You should not need to make changes to any cfg files. Peter
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#8 | |
Grey Wolf
![]() Join Date: Jul 2011
Location: Verona, Italy
Posts: 927
Downloads: 1435
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The problem is that it is set to native resolution, so I have to find other solutions, also the monitor has no digital output but only analogical, so I can not take full advantage of the "Catalyst Center" of my graphics card ... A great trouble Peter
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Parked under the balcony with my U-27 waiting Juliet finish makeup Last edited by hauangua; 10-24-18 at 06:25 AM. |
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#9 | |
Navy Seal
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![]() They are add on mods delivered with TWOS install. It should solve many trouble IMHO ![]()
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#10 | |
Grey Wolf
![]() Join Date: Jul 2011
Location: Verona, Italy
Posts: 927
Downloads: 1435
Uploads: 0
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I ask Vecko but everyone's advice is welcomed !!! and I know you as a user always ready to help others ![]() Yes, had tried but the result worsens by changing the resolution .. that of the Mod (with Jsgme) that the resolution of the monitor ... the best is with the native 1366x768, if I do not find solutions patience, I go on like this, TWoS is great, great mod do not give up for this problem... But if find solution... Is better! Eheheheh ![]()
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Parked under the balcony with my U-27 waiting Juliet finish makeup |
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#11 | |
Navy Seal
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![]() Yes, the message box from the lower right corner can become dragable if you enable appropriate option in OFEV (Message box tab)... ![]() Also, all enigma elements are dragable by default. Crew/damage/torpedo screens can not be moved but if you minimize your message box, they are quite usable still... EDIT You can also find in the OFEV few useful settings which will slide off the screen some GUI elements until you hover your cursor near the edge of the screen ect... Even without any settings, it looks to me the game is still playable in your resolution,a bit "cramped" maybe, but playable... ![]()
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Best regards... Vecko ![]() The Wolves of Steel v2.2.25_SH5 Expansion Pack_Full The Wolves of Steel v2.2.xx to v2.2.25 - Update ![]() PDF Install Instructions How to report an issue ![]() If You wish to support my work... Last edited by vdr1981; 10-24-18 at 10:16 AM. |
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#12 | |
Grey Wolf
![]() Join Date: Jul 2011
Location: Verona, Italy
Posts: 927
Downloads: 1435
Uploads: 0
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My commander can return to the sea ![]()
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Parked under the balcony with my U-27 waiting Juliet finish makeup |
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#13 |
Watch
![]() Join Date: May 2010
Location: Italy
Posts: 18
Downloads: 145
Uploads: 0
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Hi Captains,
everything goes well with TwoS, but I made some mess with U boat Captain's names and Hull number. I started in U-32 as Oscar Entwickler. I've used Campaign Workaround progress, to go on in Happy Times, no problems. Then I changed name in ship's journal with Eisen Wolf and U-47 as new VIIB , so when I try to open it in Main menù ,it says " unable to open file"; Then I manually open ( top left of journal window) and it opens it, but hull's name is always U-32. I'm at Lorient , save "Entry in base" twice, but when I start patrol , in journal I have U-32, and I receive msg from BdU directed to U-47, and I'm pretty sure i's me! How can I resolve? ![]() |
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