![]() |
SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
|
![]() |
#1 | |
Sea Lord
![]() Join Date: Apr 2008
Location: Germany, Italy
Posts: 1,721
Downloads: 107
Uploads: 4
|
![]() Quote:
First, in your video you are so close to enemy that you don't need to ID the ship, you can use eyeball with its flag. So you can skip my a) above. I don't know what you do exactly in your video (I did watch it in the past), but if you simply point and fire then you have no control about WHERE on the ship your torpedo will hit, it will always hit dead center. If I fire 2-3 torpedos I don't like them hitting at the same place. If you watch the dials, you will see that the numbers are only updated if you unlock the target after locking it. So the right sequence is not point-and-fire, but lock target/unlock target/aim/fire. By no way will a beginner of the SH series figure this out by himself! But yes, by following your method he will at least hit the target and doesn't need to 'lead the aim' for a precise location hit. Last edited by XenonSurf; 07-23-18 at 06:51 AM. |
|
![]() |
![]() |
![]() |
#2 | ||
Navy Seal
![]() |
![]() Quote:
Quote:
I'm not sure that we understand each other here... ![]()
__________________
Best regards... Vecko ![]() The Wolves of Steel v2.2.25_SH5 Expansion Pack_Full The Wolves of Steel v2.2.xx to v2.2.25 - Update ![]() PDF Install Instructions How to report an issue ![]() If You wish to support my work... |
||
![]() |
![]() |
![]() |
#3 | |
Sea Lord
![]() Join Date: Apr 2008
Location: Germany, Italy
Posts: 1,721
Downloads: 107
Uploads: 4
|
![]() ![]() Quote:
![]() Your video method works, but I think it's NOT what the 'play-it-easy' kind of player wants. He wants a minimum of challenge. And if he doesn't succeed with your method , humm... , then he should play pacman instead. ![]() Last edited by XenonSurf; 07-23-18 at 07:39 AM. |
|
![]() |
![]() |
![]() |
#4 | |
Navy Seal
![]() |
![]() Quote:
![]() Oh boy, nevermind...I don't think that I'll ever be able to understand what is so difficult regarding auto TDC in modded SH5, I have to admit that... ![]() Cheers! ![]()
__________________
Best regards... Vecko ![]() The Wolves of Steel v2.2.25_SH5 Expansion Pack_Full The Wolves of Steel v2.2.xx to v2.2.25 - Update ![]() PDF Install Instructions How to report an issue ![]() If You wish to support my work... Last edited by vdr1981; 07-23-18 at 08:00 AM. |
|
![]() |
![]() |
![]() |
#5 | |
Sea Lord
![]() Join Date: Apr 2008
Location: Germany, Italy
Posts: 1,721
Downloads: 107
Uploads: 4
|
![]() Quote:
Yes, now I understand you better: It's because in your method, the dials don't change value, instead if you lock/unlock target the dials visibly *change* value. I understand now that your video method is the same as lock/unlock ![]() |
|
![]() |
![]() |
![]() |
|
|