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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#76 |
Swabbie
![]() Join Date: Apr 2004
Location: Jersey, Channel Islands
Posts: 14
Downloads: 14
Uploads: 0
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Danke Propbeanie, glory days indeed, proper manuals, artwork, nowadays you have to pay extra for that kind of thing, I did patch it to 1.4 to see if that worked, guess I have to hit the uplay store sigh
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#77 | |
Sailor man
![]() Join Date: Oct 2010
Location: Indiana USA
Posts: 49
Downloads: 605
Uploads: 0
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Not sure it the version is called 1.4, 1.5, or something else. ![]() |
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#78 | |
CTD - it's not just a job
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My first box had it all too. Very impressive stuff... too bad half of what they said in the documentation just wasn't implemented yet. ![]() ![]() ![]() ![]()
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"...and bollocks to the naysayers" - Jimbuna |
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#79 | |
CTD - it's not just a job
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![]() I'm not sure how Alx did his mod. Going by his ReadMe stuff though: Game contents: it appears that he includes the updates, but I might be mistaken (again...). He doesn't include the v1.5 SH4.exe though - which legally, he can't... ![]()
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"...and bollocks to the naysayers" - Jimbuna |
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#80 |
Sailor man
![]() Join Date: Oct 2010
Location: Indiana USA
Posts: 49
Downloads: 605
Uploads: 0
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![]() Where'd you find the "Kellermann," propbeanie? Is it a sub mod somewhere? First time I've seen anything about it... edit: adding; I found the readme file that mentions it, but no working file that references "Kellermann." 2nd edit: adding again; KELLERMANN is the "New TTÑ Submarine mod author." Only have found reference in the readme and credits file. credits file is located data > menu > credits Looks like it's a mod that's coming in the future at some point. All mods in Readme is pasted. I added it because they do game correct and right Last edited by Alx_Novoros; 06-19-18 at 11:56 AM. |
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#81 | |
Sea Lord
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#82 |
Sea Lord
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Found some bugs. Ships sink in storms, Ships with lights in convoy.
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#83 |
Planesman
![]() Join Date: Jul 2017
Location: Russia
Posts: 191
Downloads: 55
Uploads: 0
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You needn't install KELLERMANN.
HE IN GAME |
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#84 | |
Sailor man
![]() Join Date: Oct 2010
Location: Indiana USA
Posts: 49
Downloads: 605
Uploads: 0
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![]() Here's the page, translated to English: https://translate.google.com/transla...184&edit-text= edit: adding; Alex Novoros says it's already installed: Last edited by kmike76; 06-19-18 at 05:00 PM. |
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#85 |
Samurai Navy
![]() Join Date: Dec 2012
Location: Germany
Posts: 596
Downloads: 201
Uploads: 0
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Will we get the equipment names correct? I can help if you want the German or English terms for all the equipment available. For example the Wolves of Steel mod of SH5 uses the German names for equipment for better immersion.
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#86 |
Planesman
![]() Join Date: Jul 2017
Location: Russia
Posts: 191
Downloads: 55
Uploads: 0
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#87 |
Planesman
![]() Join Date: Jul 2017
Location: Russia
Posts: 191
Downloads: 55
Uploads: 0
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I will be fix it in new MOD in 2 weeks
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#88 |
Planesman
![]() Join Date: Apr 2011
Location: Trier, Germany
Posts: 187
Downloads: 429
Uploads: 0
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you might also want to look at how storms are sinking warships.
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#89 |
Sea Lord
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Would be possible to have sh4speech?
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#90 |
Samurai Navy
![]() Join Date: Dec 2012
Location: Germany
Posts: 596
Downloads: 201
Uploads: 0
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One request for the next version: Could we get the SH3 soundtrack playing in the back instead of the SH IV soundtrack. The SH IV soundtrack is more fitting to US Fleet Boats not to German U-Boats. Should be easy to replace...
Another translation correction: This should be "Einsatzgebiet" instead of "Die Zone der Operation". ![]() Last edited by SnipersHunter; 06-20-18 at 12:38 PM. |
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