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Old 01-30-18, 11:40 AM   #1
Sauroketh
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Quote:
Originally Posted by vdr1981 View Post
This is not true since Environmental 15 MOD also deals with some files which are totally unrelated with env settings (like submarines sim files ect). Those files are not compatible with TWoS ... http://www.subsim.com/radioroom/showthread.php?t=229090
Dear Vecko,
In the hope, that you can READ or UNDERSTAND what is written, unlike some extremely honorable sirs here, may I kindly repeat the question:

what influence do files
EUF_Submarine_FX.dat
and
particles.dat
(the 'Library' folder)
have on the environment
or
on physical model?

if I'm not asking too much,
what do [in general]
NSS_Uboat7c41.fx
NSS_Uboat7C41.val
NSS_Uboat7C41_FX.GR2
NSS_Uboat7C41.sim
do?

I'll keep experimenting, of course, but maybe due to your knowledge I would spare some cleansweeps and re-setups....

Thanks a lot, sir.

Last edited by Sauroketh; 01-31-18 at 01:20 PM.
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Old 01-31-18, 11:42 AM   #2
vdr1981
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Join Date: May 2010
Location: Србија
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Quote:
Originally Posted by Sauroketh View Post
Dear Vecko,
In the hope, that you can READ or UNDERSTAND what is written, unlike some extremely honorable sirs here, may I kindly repeat the question:

what influence do files
EUF_Submarine_FX.dat - sub particle effect IIRC, water splashes, submarine smoke exhaust ect
and
particles.dat - self explanatory, all in game particle effects
(the 'Library' folder)
have on the environment
or
on physical model?

if I'm not asking too much,
what do [in general]
NSS_Uboat7c41.fx - submarine effects, water splashes, water film on the hull ect
NSS_Uboat7C41.val - submarine wake trails settings
NSS_Uboat7C41_FX.GR2 - main 3D model

NSS_Uboat7C41.sim - submarine performances and physics

do?

I will be experimenting, of course, but maybe due to your knowledge I would spare some cleansweeps and re-setups....

Thanks a lot, sir.
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Old 01-31-18, 01:17 PM   #3
Sauroketh
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Quote:
Originally Posted by vdr1981 View Post
Oh sir, thaaaat's releaving.
Thanks, thanks, thanks.
You help me to get the damned thing gradually, gradually, gradually decyphered.

By the way, my German translation for the interface of the so-called "Fun edition" of the SH5 is done. I'e got "only" to translate the mission and, curse it, radio messages texts.

But at least it's now mor or less logical that the Gerries curse in German and the logs are in German. Not that I'm a Nazi, quite the contrary, but Gerries cursing and dialogueing in English was totally weird to me.
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