![]() |
SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
|
![]() |
#1 |
Planesman
![]() Join Date: Apr 2011
Location: Trier, Germany
Posts: 187
Downloads: 429
Uploads: 0
|
![]()
Salute
hydrophone bug ??? When I start a patrol and jump to hydrophone station I can manually search for targets. Save game later and start again next day. Now I can't do what I did the other day. My SO is able to search for sound contacts but I can't. Also it seems that aircraft detection from the bridge is almost useless. danke |
![]() |
![]() |
![]() |
#2 |
Ocean Warrior
![]() Join Date: May 2012
Location: In the sea, on land and above
Posts: 3,486
Downloads: 878
Uploads: 0
|
![]() |
![]() |
![]() |
![]() |
#3 |
Planesman
![]() Join Date: Apr 2011
Location: Trier, Germany
Posts: 187
Downloads: 429
Uploads: 0
|
![]()
I dive to 30m then go to have a listen
|
![]() |
![]() |
![]() |
#4 |
Planesman
![]() Join Date: Apr 2011
Location: Trier, Germany
Posts: 187
Downloads: 429
Uploads: 0
|
![]()
anyone notice this in the new WAC5?
|
![]() |
![]() |
![]() |
#5 |
Sea Lord
![]() |
![]()
I had similliar problem I think what H.SIE patch is the problem I reccomend turning off the hydrophone fix
|
![]() |
![]() |
![]() |
#6 |
Planesman
![]() Join Date: Apr 2011
Location: Trier, Germany
Posts: 187
Downloads: 429
Uploads: 0
|
![]()
So it seems, after many mods files moving, that the AI U-Boats Compilation is the one causing this. Running without this one and all works fine.
|
![]() |
![]() |
![]() |
#7 |
Watch
![]() Join Date: Oct 2017
Posts: 20
Downloads: 97
Uploads: 0
|
![]()
Hello all,
Sorry if this was answered already but just found this mod and I want to ask if it is compatible with GWX. Is there a specific order we need to have in the enabled mod list? |
![]() |
![]() |
![]() |
|
|