SUBSIM Radio Room Forums



SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997

Go Back   SUBSIM Radio Room Forums > Modern-Era Subsims > Dangerous Waters
Forget password? Reset here

 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
Old 10-12-17, 05:58 PM   #5
ET2SN
Ocean Warrior
 
Join Date: Oct 2017
Posts: 2,652
Downloads: 60
Uploads: 0


Default

Just keep in mind, in RA *any* weapon has some odds of being a dud.
Ivan mentions that in the readme's, he might have buried it in the fine print, but he does mention it.

I don't think I've had an actual torp failure in 1.43 yet, but someone else was speculating that torps are now less likely to hit their target if that target is a modern sub. I've also had my back sides handed to me on some missions by the AI.

In 1.43's quick missions, I've had to work a lot more against the newer subs but ships haven't changed much and I had a pretty easy time against a Foxtrot last night.

For now, I'm giving Ivan the benefit of the doubt. Think about it, some of us are still playing a ten year old game and its still throwing curves at us.

In terms of history, SC and DW were always meant to reflect modern warfare. Maybe, in the meantime, some Navy's didn't invest a lot and tried to skate by while others poured a lot of money into their fleet and training?

How do you, as the player, deal with that?

Besides, we're talking RA 1.43. Maybe things will change again by RA 1.55?
ET2SN is offline   Reply With Quote
 


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -5. The time now is 09:44 PM.


Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright © 1995- 2025 Subsim®
"Subsim" is a registered trademark, all rights reserved.