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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#7 |
Mate
![]() Join Date: May 2009
Location: South Africa
Posts: 51
Downloads: 134
Uploads: 0
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I'll give that a try. Let my just make sure I understand the scripting correctly:
Assuming acoustic link, I must have ship control selected, then enter the code, e.g. WWTW, by selecting W, waiting 2-3 secs, then deleting the waypoint, rinse repeat until the full WWTW has been entered. After this, normal fly to waypoints will have helo move to each point and performed its programmed task? How does this impact laying further buoy and torpedo waypoints?
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"Submarines are under handed, unfair and damned un-English." - A British observer, 1902 MODS: SH 3 GWX 3 SH 4 1.5 TMO 2.5 SH 5 TWOS DW RA 1.42 |
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