![]() |
SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
|
![]() |
#1 |
Bosun
![]() Join Date: May 2007
Posts: 64
Downloads: 38
Uploads: 0
|
![]()
The MK16 has a decent range and good speed. Fire a spread just like you would in SH4. Don't be stingy with the MK16's, a tight spread of 3 per major target, or fire off all your tubes into the middle of the pack. A thing about a pure stern chase, is that they won't turn away, they'll simply keep running.
-Jenrick |
![]() |
![]() |
![]() |
#2 | |
A-ganger
![]() Join Date: May 2006
Posts: 72
Downloads: 26
Uploads: 0
|
![]() Quote:
It's also got a massive warhead so it sinks just about anything in one hit. I'm surprised we can't set them to pattern run though. I thought they had that capability. |
|
![]() |
![]() |
![]() |
#3 |
Captain
![]() Join Date: Oct 2004
Location: AZ & DC
Posts: 487
Downloads: 48
Uploads: 0
|
![]()
I just did an "end-around" on a Moskva, but I was not sure how far out to go until I turned parallel. I have not figured out the scaling on the TacMap.
|
![]() |
![]() |
![]() |
#4 | |
Bosun
![]() Join Date: May 2007
Posts: 64
Downloads: 38
Uploads: 0
|
![]() Quote:
-Jenrick |
|
![]() |
![]() |
![]() |
#5 | ||
Torpedoman
![]() Join Date: Oct 2005
Location: Buenos Aires
Posts: 112
Downloads: 10
Uploads: 2
|
![]() Quote:
Also, I've read the following here: Quote:
__________________
![]() = Longer Campaigns: Marathon Edition = 500-yard MAD range |
||
![]() |
![]() |
![]() |
#6 |
A-ganger
![]() Join Date: May 2009
Location: Hooper, UT
Posts: 80
Downloads: 89
Uploads: 0
|
![]()
Time to mod the Mk16's launch parameters... nice find, Shadow.
__________________
STS1(SS) USN (Ret) : 1997 - 2017 USS MICHIGAN (SSBN-727 BLUE) USS MONTPELIER (SSN-765) IMF PACNORWEST USS ALASKA (SSBN-732 GOLD) USS ALABAMA (SSBN-731 GOLD) NAVAL OCEAN PROCESSING FACILITY, WHIDBEY ISLAND USS TENNESSEE (SSBN-734 GOLD) |
![]() |
![]() |
![]() |
|
|