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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#3 |
Torpedoman
![]() Join Date: Oct 2005
Location: Buenos Aires
Posts: 112
Downloads: 10
Uploads: 2
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That's not what I mean. I'd like the grid and the icons to be "tied" together, not have the former move around when I move the camera.
Otherwise it's like the icons and the grid exist on different levels.
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![]() = Longer Campaigns: Marathon Edition = 500-yard MAD range |
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