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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Nub
![]() Join Date: Jul 2017
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After a bit of time messing around with the 688i text file that came with the Russian Subs mod i stumbled on a not so perfect looking 688i model..My first efforts were trying to move the sailplanes down and forward,but that wouldn't work for me..In the end it was easier to use the stern planes assets model in place of the original sailplanes.Then i just had to figure out how to position them..after using the Mesh Positions from a alfa,i adjusted the settings until i think i aligned them in somewhat of a correct position..The only problem is some left over texture assets on the sail from where the original plains were..This is all far from perfect but maybe it will help people who know what they are doing to create the perfect 688i
![]() ![]() ![]() Last edited by smokeykane; 07-03-17 at 12:10 PM. |
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#2 |
Commander
![]() Join Date: May 2001
Location: At sea (again)
Posts: 457
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I don't think the "bits" left over on the fin can be removed as they seem to be actually sticking slightly out and not just part of the texture. I've got the same issue with the Trafalgar I'm making
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There is a forgotten, nay even forbidden word, which means more to me than any other. That word is England |
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#3 |
Bosun
![]() Join Date: Jun 2017
Location: Germany
Posts: 61
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70 knots eh.
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#4 |
Electrician's Mate
![]() Join Date: Jan 2011
Posts: 137
Downloads: 31
Uploads: 1
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Thanks for posting this. I had wondered if this would work! I will have to update my SSN-21 and SSN-751 688(i) mod files in my 2004 Campaign with this technique! As you say, a quick and dirty fix...
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Salvo Regards, LTJG Beam Last edited by LTJGBeam; 07-03-17 at 02:03 PM. |
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#5 |
Electrician's Mate
![]() Join Date: Jan 2011
Posts: 137
Downloads: 31
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They are part of the 3D model itself, not just a texture, so until Killerfish puts in a Flt III and SSN-21 Model, we're stuck with the sailplane fairings being there...
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Salvo Regards, LTJG Beam |
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#6 |
Sonar Guy
![]() Join Date: Sep 2002
Location: Canada
Posts: 395
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Brings back the Sub Command days.......
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#7 | |
Electrician's Mate
![]() Join Date: Jan 2011
Posts: 137
Downloads: 31
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Just uploaded an update to my 2004 Campaign Mod using your technique! A big thanks to you for the tip! Mod Update: Thanks to Smokeykane's post on the Quick and Dirty 688(i), I have used his technique to remove the sailplanes from the SSN-21 and SSN-751 Flt III models sail and put bow planes on both subs. It's not perfect because the sailplane fairings are still present on the 3D Model, but it's a good fix until Killerfish releases actual Seawolf and LA Flt III models. Again, a big thanks to Smokeykane for the tip!
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Salvo Regards, LTJG Beam Last edited by LTJGBeam; 07-03-17 at 02:21 PM. |
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#8 |
Growing Old Disgracefully
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A Warm Welcome To The Subsim Community > smokeykane
Subsim <> How To Donate <> See The Benefits <> Support The Community ![]()
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#9 |
Nub
![]() Join Date: Jul 2017
Posts: 3
Downloads: 13
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LTJGBeam-
No problem ,glad my novice tinkering around has helped you out..Just a pity the important game assets are hidden from us for now.. ![]() |
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#10 | |
Electrician's Mate
![]() Join Date: Jan 2011
Posts: 137
Downloads: 31
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Also, just noticed the Bilge Rat status on yours and my User Info! LOL, I guess it's slightly better than being called a NUB! ![]()
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Salvo Regards, LTJG Beam |
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#11 |
Gefallen Engel U-666
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smokeykane!
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"Only two things are infinite; The Universe and human squirrelyness?!! |
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#12 | |
Watch
![]() Join Date: May 2017
Posts: 24
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#13 |
A-ganger
![]() Join Date: May 2009
Location: Hooper, UT
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Just a quick note on your screen write up for the 688i...
I note that you list them as having BQQ-10 as their installed sonar suite. This depends entirely on WHEN you are using them. I served on the USS MONTPELIER (SSN 765) fairly early on in my career, and at the time, BQQ-10 didn't exist... it was still in the very early development stages. If you are trying to set them up as CURRENTLY outfitted (IE, post 2010), then there's no problem. Otherwise, you want to list them as AN/BSY-1. And since SEAWOLF was mentioned in relation to this, same story, only it would be AN/BSY-2.
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STS1(SS) USN (Ret) : 1997 - 2017 USS MICHIGAN (SSBN-727 BLUE) USS MONTPELIER (SSN-765) IMF PACNORWEST USS ALASKA (SSBN-732 GOLD) USS ALABAMA (SSBN-731 GOLD) NAVAL OCEAN PROCESSING FACILITY, WHIDBEY ISLAND USS TENNESSEE (SSBN-734 GOLD) |
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#14 | |
Nub
![]() Join Date: Jul 2017
Posts: 3
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Material=ships/usn_ssn_los_angeles/usn_ssn_los_angeles_mat MaterialTextures=ships/usn_ssn_los_angeles/usn_ssn_los_angeles_tx,ships/usn_ssn_los_angeles/usn_ssn_los_angeles_spec,ships/usn_ssn_los_angeles/usn_ssn_los_angeles_nm Mesh=usn_ssn_los_angeles MeshPosition=0,0.0094,-0.729 MeshRudder=usn_ssn_los_angeles_rudders MeshPosition=0,0,0.515 MeshBowPlanes=usn_ssn_los_angeles_sternplanes MeshPosition=0,0.0027,-0.7329 MeshSternPlanes=usn_ssn_los_angeles_sternplanes MeshPosition=0,0.0029,-0.8013 MeshProp=usn_ssn_los_angeles_prop Only one part is changed from the original file,the bowplanes are replaced with sternplanes and then re positioned.. |
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#15 |
Watch
![]() Join Date: May 2017
Posts: 24
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Much appreciated
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