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Old 03-05-17, 08:45 AM   #34
CapnScurvy
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Quote:
Originally Posted by She-Wolf View Post
as I have said before, you are a sweetie propbeanie.

I think I have worked out how to implement LAA in SH4 all on my own (!). It gave me a 'success' message - I added it to Fallout 3 as well. However, I will check that thread just to be sure, thank you. I had already added the Corruption Manager package before the problem became evident - but I probably did not implement it, just plonked it in and left it there for future investigation.

Yes, I concur, the problem was all to do with my inept fiddlings, and no-one else. It made me most anxious that there should be 'words' between the modders - they give so much time and effort, don't want to see that goodwill undermined.

I have been back in the game, everything still good ( apart from not finding where the 'Maru's' are kept in RM, but I shall work it out). I feel I have been trouble enough here for now though so big thank you's for all the support and help - you ARE a great bunch!
Good to hear things have gotten better with a clean install.

In the stock game, as well as all mods (there's nothing we can do about it) the Merchants are all in one section. If memory serves me, in the stock game there is no flag in that "center area" of the RM cover, or even the word "Merchants" on the cover. Just find the blank "Flag" on the cover and open the manual. I put the "Merchants" name in the flag area just because of that.

I'm not worried about us modders not getting along. I've seen guys come and go with ego's as big as their posts! Ducimus, had a half dozen "Fair well" tours before he finally decided to fade out of service. It's a known fact....not all mods work with each other. Really, the majority of them shouldn't ever be put with another. They just don't mix, unless the provider states they do. Few take the time to make them compatible with each other. As far as I know Bleiente's work is the exception. Good for him!!

Now, you need to keep that stock game clean. So, here's some ideas:

1. Never use mods that aren't compatible with each other. If they don't state their compatible with another (by not stating anything, tells me they are NOT), then don't use them together. JSGME gives you a list of files that are "overwritten" (already changed by a previous mod) when two mods are activated together through JSGME. Read carefully the changes. If the list looks like the second mod is changing files of the first.....its either to its detriment or benefit. You need to either be assured by the second mod that its "compatible" with the first.....or don't use it. If your game savvy, you can determine on your own if it's a safe thing to do. If not so much, heed this warning.

2. Always use the simple idea "last one in, first one out" when removing mods from your game. Let's say you have three mods in-game, and you've decided to remove the second one from the game. Never just remove it before removing the third mod first! Open a path to the mod you wish to deactivate, then replace the mod you pulled out of the way after the in-question mod is out. JSGME does a good job in keeping things straight, but don't confuse it by pulling mods out of sequence.

3. After any mod change, its good to delete your Documents/SH4 folder. The SH4 folder is made every time you first start the game. It's also updated as you play...that's where it keeps your game saves. Yes, you'll lose that favorite mission where you sunk three ships with one torpedo....but clear it out anyway. You never want to replay a saved game that doesn't have the exact same mods activated in-game as when you made the save. Going to be trouble if you do. You'll need to reset your "Options" like screen resolution, but that's a small price to pay for keeping your SH4 files current with the mods you're using.

Speaking of trouble, game saving, and stable game play. Please look at this post of mine on just that. Hopefully you'll find something of value.

4. Check your stock game files often with the JSGME "Compare Snapshot" feature. Pull out all mods from activation, and let JSGME tell you what condition your stock files are in:
DIFFERENT
NEW
REMOVED
SAME

It's the only way of knowing if you have corruption with your original game, outside of suspecting so due to poor game play.
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