SUBSIM Radio Room Forums

SUBSIM Radio Room Forums (https://www.subsim.com/radioroom/index.php)
-   Silent Hunter 4: Wolves of the Pacific (https://www.subsim.com/radioroom/forumdisplay.php?f=202)
-   -   mod to change the sea to lighter hue (https://www.subsim.com/radioroom/showthread.php?t=229966)

She-Wolf 03-02-17 12:40 PM

mod to change the sea to lighter hue
 
I know, I am being fussy...
as one does, I lost my gaming machine a few weeks back and have been spending time getting everything back on the backup machine - which includes SH4Gold, of course. I only have TMO 2.5 on there, but before I put it on I started the game in vanilla and saw the sea was a pleasing light blue, but in TMO it is a very dark blue - and I prefer the lighter colour.
I thought I had originally solved this minor irritant by downloading a mod that changes the sea colour to the SH5 appearance, but I cannot locate such a mod, can anyone point me to such a beastie please??

Ta :)

Raider M 03-02-17 01:15 PM

I don't recall seeing such a mod. Sorry, wish I could be more helpful on this one. Cheers

She-Wolf 03-02-17 01:56 PM

that's OK ol' bean - not a disaster if I can't find what I am looking for - thank you for responding :):up:

propbeanie 03-02-17 02:28 PM

courtesy of Bismarck1011, if it's the one you're looking for:

SH5 water for SH4

She-Wolf 03-02-17 02:38 PM

I believe it is, thank you - I found it a short while back in the graphics mods, and duly installed it, but it makes the sea look black, so that will not do either. Disappointing.. oh well.., thank you anyway, kind of you beanie. :)

propbeanie 03-02-17 02:42 PM

I used to use it, and can't remember what I changed in it... I'll look around tonight and try to get back with you...

Bismarck1011 might come along and comment too...

She-Wolf 03-02-17 03:30 PM

kind of you. I did try swapping the files in the Env(ironment) folder in the game back to the original and then enabling TMO again, but that did not produce the expected effect either, so there is something else involved which I do not know about. Oh well.. I don't have to use TMO I s'pose.. will think about it. Ho hum! :)

max-peck 03-02-17 06:05 PM

Hi She-Wolf (v cool avatar name BTW:up:)

I have no idea what the name of the mod you are looking for is

However - please read on

I am no expert on this - but I am sure the answer you are looking for is contained in the scene.dat file

I remember messing around with this file last year to change the water clarity

I have a pretty good feeling the environment colours are also defined by this file

Do not have time to check this out right now, but will happily take a look at it this weekend to see if I can figure it out :D

CapnScurvy 03-02-17 10:20 PM

A simple fix.....with TMO 2.5 "deactivated" within JSGME. Open the TMO 2.5 mod and Cut/Paste the Data/scene.dat file from the mod. Put it into a folder of your choosing.....call it "TMO Original Files" or whatever, then re activate the mod into your game. You'll have the stock game parameters back. :salute:

She-Wolf 03-03-17 05:38 AM

aha! perhaps you have the solution boys - I had already tried just what you both describe, but I thought it must be the env folder that I needed to change the data of. I shall reinstall TMO and then do as you suggest scurvy and report back if it works - just gotta go and make Him indoors a cuppa first. Thank you both!

..yup, changing scene. dat gives a better shade to the water; thank you kindly sirs, I can live with that.

max-peck. Glad you like my name and avatar. I wanted a name that showed I was female, to avoid a few awkward conversations with posters who assumed they were chatting to another guy, the pic is of Maisie our dearly loved and long departed GSD (better looking than me as well), and the 'watchdog' status was granted as a permanent title by Onkel Neal...bless his cottons!

Bleiente 03-03-17 07:53 AM

I would not advise to change the scene.dat - to my understanding then you play no more TMO (it would not work Ducimus balancing).

Alternatively you can try this out...
Real Environment RSRDC_TMO by Kriller + Caustic
http://workupload.com/file/kdwbDXp

The correct sequence via JSGME would be as follows:
1. TriggerMaru_Overhaul_2-5
(with or without the optional modes)
2. Real Environment RSRDC_TMO by Kriller + Caustic


Grüße Ralle

She-Wolf 03-03-17 08:06 AM

Bleiente, I have changed it, and TMO did appear to be working - though I am only just starting out on a mission.
Your alternative suggestion does pique my curiosity though; I have never tried the runsilent mods ever, so I may well give it a go just to see - thank you. :)

Ah! I see it includes TMO and optical target correction... sounds too good not to give a try. Thank you :)

Bleiente 03-03-17 08:38 AM

Quote:

Originally Posted by She-Wolf (Post 2469966)
Ah! I see it includes TMO and optical target correction... sounds too good not to give a try. Thank you :)

Yes - that would be the complete compilation (Ralles RealModPack V1.2final full) with 1.13 GB.

However, I have assumed that you prefer the TMO campaign.
Therefore the special dll, where only the Env-Mod for TMO is contained.

You have the choice and can gladly try my ModPack.
I would be glad, of course ... :up:

She-Wolf 03-03-17 08:50 AM

I have just finished the download. Since I have never used any megamod but TMO on SH4, I will not know if I prefer that to your package until I try yours - that is the excitement of trying new mods! :up:

Well, I am in the full mod Bleiente, and everything seems to be working as it ought. The sea is a bit dark, but it is not that strong blue that so jarred on my eyes in TMO, so that OK. I have no choice but to start in Pearl Harbor, so I have a long trek ahead to get to my patrol area - and I am not allowed to shoot at anything unless I really have no other choice. Humph! Still, the adventure is on! Thank you! :)

Bleiente 03-03-17 03:30 PM

I have to ask again now...
Is everything fun with ModPack to full satisfaction?

I just remembered that the flotillas after the realistic diesel consumption (of course adjusted accordingly in the game) did not clean up of the inadequate submarine types.

For a start before or at the beginning of the war of Pearl Habor (SubPac) you need at least one Salmon class.

If you want to drive an S Class or Porpoise class at the beginning of the war, better start from Manila.

Mhmm - I must correct that still... :yep:


All times are GMT -5. The time now is 11:24 AM.

Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright © 1995- 2025 Subsim®
"Subsim" is a registered trademark, all rights reserved.