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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Navy Seal
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You do know that navigator's "skill" (error percentage) can be edited via Options File Editor/Viewer ?
You also have possibility to do full hardcore real navigation with Sextant and your own DR if you disable "show navigator's marks on map" (or something like that) option, again with OFEV... P.S. Is that some kind of "Unofficial" Russian translation for TWoS? ![]()
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Best regards... Vecko ![]() The Wolves of Steel v2.2.25_SH5 Expansion Pack_Full The Wolves of Steel v2.2.xx to v2.2.25 - Update ![]() PDF Install Instructions How to report an issue ![]() If You wish to support my work... |
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#2 |
Swabbie
![]() Join Date: Dec 2016
Posts: 12
Downloads: 79
Uploads: 0
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When we set the error percentage in Options File Editor/Viewer It's making error's work incorrect( when we following constant course, for example 185 deg, our marks will be not on the one line along route). Because the submarine location calculates not from compass measurings, but from current x and y coordinates from the map.
I'm trying to explain how works Dead Reckoning in real life and I placed the link for informing in the 1st message. If I could to memorize all my submarine turns and my traveled distance(it is navigator's duties), then I didn't ask for help. But we are at war and I have no time for memorize all course changing. All what I want to say, that after run from destroyer I want to know which route I traveled for doing Celestial Fix with Sextant on my own. P.S. There is a translation from the official localizator from Buka, with some corrections. Last edited by CoRb; 03-03-17 at 05:14 PM. |
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#3 |
Gefallen Engel U-666
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CoRb!
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"Only two things are infinite; The Universe and human squirrelyness?!! |
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