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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#7126 | |
Loader
![]() Join Date: Jun 2014
Location: Netley Abbey, Southampton, United Kingdom
Posts: 90
Downloads: 522
Uploads: 5
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Good Hunting Les |
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#7127 |
Samurai Navy
![]() Join Date: Jan 2004
Posts: 571
Downloads: 77
Uploads: 0
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Well I don't mind IDing the target myself....but I thought I'd be able to "select" the target from the XO Box or Rec Manual...vice just sending the Mast H to the TDC.
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Intel i7-2700K-3.50GHz, 16 GB RAM, 2 xGTX 560,2GB,SLI,2 TB HD The Wolves of Steel 1.06 The Wolves of Steel 1.06 Update 05c |
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#7128 | |
Swabbie
![]() Join Date: Jan 2017
Location: Estonia
Posts: 8
Downloads: 14
Uploads: 0
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Without it, there is only manual recognition. Basicly meaning you can send the ships info to tdc by using the rec manual. |
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#7129 |
Argentinian Skipper
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TWoS has Dynamic Environment mod inside. For me, the best available. If you use another environment, this could cause some problem in the combination of mods.
You can use some of the optionals of Dynamic Environment in TWoS: better visibility underwater, the optional winds mod (I use the Hurricane optional without problems), seafloor, plants, etc. Best regards. Fitzcarraldo ![]() |
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#7130 | |
Samurai Navy
![]() Join Date: Jan 2004
Posts: 571
Downloads: 77
Uploads: 0
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Any Idea about the Radio contact reports and why they don't show up on the Nav map (but are reported in the Captains log)?
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Intel i7-2700K-3.50GHz, 16 GB RAM, 2 xGTX 560,2GB,SLI,2 TB HD The Wolves of Steel 1.06 The Wolves of Steel 1.06 Update 05c |
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#7131 |
Swabbie
![]() Join Date: Jan 2017
Location: Estonia
Posts: 8
Downloads: 14
Uploads: 0
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#7132 |
Samurai Navy
![]() Join Date: Jan 2004
Posts: 571
Downloads: 77
Uploads: 0
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Nope....used to get red boxes for single merchants and Convoys and diamonds for warships. They seem to be gone....so IDK?
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Intel i7-2700K-3.50GHz, 16 GB RAM, 2 xGTX 560,2GB,SLI,2 TB HD The Wolves of Steel 1.06 The Wolves of Steel 1.06 Update 05c |
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#7133 |
Navy Seal
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Real Navigation removes all contacts from the map in new twos versions...
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Best regards... Vecko ![]() The Wolves of Steel v2.2.25_SH5 Expansion Pack_Full The Wolves of Steel v2.2.xx to v2.2.25 - Update ![]() PDF Install Instructions How to report an issue ![]() If You wish to support my work... |
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#7134 | |
Samurai Navy
![]() Join Date: Jan 2004
Posts: 571
Downloads: 77
Uploads: 0
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![]() Anyway to get rid of the instant sinking ship message? I mean I like the instant gratification of the message, but realistically I don't really want to know its sinking until it officially dips below the water! The Messages basically make it easy for me to forget about those ships and not have to "help them sink". I wish there was a time delay...like an hour before it would notify me that I sank a ship. ![]()
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Intel i7-2700K-3.50GHz, 16 GB RAM, 2 xGTX 560,2GB,SLI,2 TB HD The Wolves of Steel 1.06 The Wolves of Steel 1.06 Update 05c |
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#7135 |
Navy Seal
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Uploading new update with OldCoder's Campaign Advance verifier scripts on board.
If you notice any previously unseen issues in normal gameplay, revert back to update 05c and report the issue here (What version of the game do you posses? How do you launch your SH5, Game lanucher, SH5.exe, KSDCommander? )... Looking forward to some feedbacks... Check my sig for download ... ![]()
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Best regards... Vecko ![]() The Wolves of Steel v2.2.25_SH5 Expansion Pack_Full The Wolves of Steel v2.2.xx to v2.2.25 - Update ![]() PDF Install Instructions How to report an issue ![]() If You wish to support my work... Last edited by vdr1981; 02-16-17 at 04:33 PM. |
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#7136 |
Swabbie
![]() Join Date: Mar 2010
Posts: 9
Downloads: 113
Uploads: 0
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Been a while since I have played Silent Hunter but I had to take a minute to scoot over here and say what an amazing job everyone involved in TWoS have done with this overhaul. Watching those guys abandon ship and hearing their cries for help,... I can't even. Kudos gang.
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#7137 |
Torpedoman
![]() Join Date: Dec 2013
Location: pennsylvania
Posts: 112
Downloads: 1218
Uploads: 117
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Can't wait for this mod, keep up the good work!
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My youtube channel> https://www.youtube.com/watch?v=aX2hANYYCS0 My SH3 mediafire>https://www.mediafire.com/folder/p2q..._HUNTER_3_MODS My SH4 mediafire>https://www.mediafire.com/folder/1p7..._HUNTER_4_MODS |
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#7138 |
Soundman
![]() Join Date: Mar 2016
Posts: 142
Downloads: 24
Uploads: 0
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Hi guys,
I'm trying to map the key bindings to my Steam controller. So I have a couple of questions. First, rudder midships (KP0 indicated by F1 guide) doesn't seem functional. Second, how can I change the bindings so that each tap of left arrow moves the rudder left by an additional 5 degrees instead of just to absolute port 5 degrees. Once I have this info I can set up the bindings so that the game is a lot easier to play with a gamepad. Cheers. |
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#7139 |
Growing Old Disgracefully
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Hi OC
It will depend on what keyboard system you are using. Rudder amidships on my system is the hash key. Some keys always seem to work differently than the F1 keyboard layout even in the stock game. Peter
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LSH3-2015 <> TUTORIALS <> ALL YOU NEED TO KNOW <> ALL IN ONE PLACE SH4 <> TUTORIALS <> HOW TO DO IT <> INFORMATION <> DOWNLOAD LINKS SH5 <> TUTORIALS <> HOW TO DO IT <> INFORMATION <> DOWNLOAD LINKS Always Here To Help A Fellow 'Subber' | Need An Answer to A Question Just Send Me A PM |
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#7140 | |
Argentinian Skipper
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Best regards and many thanks. Fitzcarraldo ![]() |
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