![]() |
SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
|
![]() |
#1 |
Ocean Warrior
![]() Join Date: May 2012
Location: In the sea, on land and above
Posts: 3,489
Downloads: 882
Uploads: 0
|
![]()
You forgot to fix
![]() |
![]() |
![]() |
![]() |
#2 |
Torpedoman
![]() Join Date: Aug 2004
Location: Boston. MA
Posts: 115
Downloads: 66
Uploads: 0
|
![]()
Hi, are these playable and can someone post screenies of the different stations?
![]() |
![]() |
![]() |
![]() |
#3 |
Gunner
![]() Join Date: Jan 2010
Location: Ukraine
Posts: 97
Downloads: 865
Uploads: 1
|
![]()
Dear Mr. Anvar,
You're right. Sorry. Please find attached a fix. http://www.mediafire.com/file/jyd63k...s_WWII_fix.zip Stefan |
![]() |
![]() |
![]() |
#4 |
Stowaway
Posts: n/a
Downloads:
Uploads:
|
![]()
Beautiful models !
![]() ![]() ![]() ![]() Still interested in conversion of King George V ! ![]() |
![]() |
![]() |
#5 |
Torpedoman
![]() Join Date: Aug 2004
Location: Boston. MA
Posts: 115
Downloads: 66
Uploads: 0
|
![]()
playable or just ai?
|
![]() |
![]() |
![]() |
#6 |
Stowaway
Posts: n/a
Downloads:
Uploads:
|
![]()
AI of course, it's SH3 !
![]() |
![]() |
![]() |
#7 |
Stowaway
Posts: n/a
Downloads:
Uploads:
|
![]()
The damage texture applied when a shell from a ship hits the hull is the wrong one, it's very ugly :
![]() To solve this, open NCA_Tuscaloosa.val, and in VisualDamage node, replace Expl_mask05.tga by Expl_mask01_a.tga (for the MaskTextureName). At least for me who doesn't have this Expl_mask05.tga in my files. |
![]() |
![]() |
#8 | |
Gunner
![]() Join Date: Jan 2010
Location: Ukraine
Posts: 97
Downloads: 865
Uploads: 1
|
![]()
Thank You, dear Kendras. I'll test it at home and revert with fix.
It's surprise for me. I arranged many missions with artillery battles between varios cruisers to test them before release. I use modpack basis GWX 3.0. What supermod do You use? Quote:
|
|
![]() |
![]() |
![]() |
|
|