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#1 |
Chief of the Boat
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#2 |
Stowaway
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#3 | |
Weps
![]() Join Date: Sep 2002
Location: SW France
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I checked the parameters you listed -all OK. I disabled all mods, and SHIII still crashed. Been having a lot of ChkDsk activity lately so think my hard drive is fading away. Copied an SHIII install from back-up and ran OK. ![]() All the buoys appeared as they should except the green channel marker buoys - the lights didn't flash but stayed on - the red buoys flashed - is this expected (can't remember from the tutorial). Also the first buoy's light disappeared after I passed it - not expected behaviour for a buoy, only a lighthouse (segment displays) as far as I remember. Now SHIII crashes again - nothing to do with your fine mod. Think I need a fresh install on a new hard drive ![]() Regards, MLF
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#4 | |||
Stowaway
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It's not normal. Quote:
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#5 |
Weps
![]() Join Date: Sep 2002
Location: SW France
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Hi Kendras
New install and just tested again. First buoy worked fine - seen to be flashing well behind me. The channel buoys (red and green) behaved as you said. The buoys that were meant to be flashing 6 short and one long seemed to be flashing 4 short - 2 short - 1 long? Apart from that all seemed fine even after time compression. What bugs do you see? Regards MLF
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#6 |
Stowaway
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- halo and light effects are no more syncronised after TC
- there is a global light bug (with lights of all kinds : yellow, rose, red, green ...) on all the environment (trees and ships, everywhere, as if there was thunder) if there are too many buoys with a light node (when I saw this, there were 10 buoys of that kind), that's why I've added the light effect as optional ... ![]() Now, I have reworked the halo effect a bit for the danger buoys (less brief flashes). Also added a bigger halo for the flashing green and red buoys. Will probably post the link for version 2 soon. ![]() |
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#7 | ||
Navy Seal
![]() Join Date: Jan 2011
Location: CJ8937
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Thank you very much!
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#8 |
Ocean Warrior
![]() Join Date: May 2012
Location: In the sea, on land and above
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SilentHunter3\data\Sea\Buoy_O1_FL\Buoy_O1_FL.eqp does not contain sequentially ordered entries (found duplicate [Equipment 5])
You have to fix [Equipment 11] |
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#9 |
Stowaway
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