SUBSIM Radio Room Forums



SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997

Go Back   SUBSIM Radio Room Forums > Silent Hunter 3 - 4 - 5 > SHIII Mods Workshop
Forget password? Reset here

Reply
 
Thread Tools Display Modes
Old 11-19-16, 09:35 AM   #1
Tycho
Sonar Guy
 
Join Date: Oct 2009
Location: Sofia, Bg
Posts: 384
Downloads: 264
Uploads: 1


Default

Quote:
Originally Posted by Kendras View Post
I don't think so. See your U-Boat : when you take damage on the turm, there is no visual damage effect, even if the controller is in the .val file in the Objects folder...

"VisualDamage" controller, counts hit points. The hit points are found in the "ColisionableObject" controller and in the "Zones.cfg" file.
The turms have hit points in "Zones.cfg" (31=TowerWatch), but "VisualDamage" controller maybe read hit points only from "ColisionableObject" controller and the turms don't have this controller, only submarine's body have it.

Just speculate, I don't have time for tests.
__________________
If you ride like lightning, you're gonna crash like thunder.
Tycho is offline   Reply With Quote
Old 11-19-16, 11:08 AM   #2
Kendras
Stowaway
 
Posts: n/a
Downloads:
Uploads:
Default

Quote:
Originally Posted by Tycho View Post
"VisualDamage" controller, counts hit points. The hit points are found in the "ColisionableObject" controller and in the "Zones.cfg" file.
The turms have hit points in "Zones.cfg" (31=TowerWatch), but "VisualDamage" controller maybe read hit points only from "ColisionableObject" controller and the turms don't have this controller, only submarine's body have it.

Just speculate, I don't have time for tests.
If you add a "ColisionableObject" controller in the .zon file of the turm, the submarine becomes uncontrolable. So, it's not possible to add damage texture to the sub-objects, I guess...
  Reply With Quote
Old 11-19-16, 02:44 PM   #3
HanSolo78
Sea Lord
 
Join Date: Apr 2005
Location: Austria
Posts: 1,842
Downloads: 100
Uploads: 3


Default

It is definitely possible. I know there were mods Made for the player sub which had the conning Tower destroyable.
__________________
HanSolo78 is offline   Reply With Quote
Reply


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -5. The time now is 08:19 AM.


Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright © 1995- 2025 Subsim®
"Subsim" is a registered trademark, all rights reserved.