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Old 06-21-16, 07:10 AM   #1
CapnScurvy
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The positioning is influenced by the actual model itself. It's possible the model isn't sitting correctly.....thus the correction that's required within the game (which is what your seeing when using S3D).

You'll need to load the model into a product like Blender or any other modeling suite to see what's up with the base positioning. Not a task for someone not familiar with modeling.
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Old 06-21-16, 07:50 AM   #2
Senf-Man82
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That wasmy fear, yes

Tried it with wings3d and managed to correct the native positioning. The monkey job now is adjusting all the nodes (turrets etc.) on deck manually

A solution in skwas would have ensured, that all the nodes were moved accordingly
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Old 06-24-16, 01:45 PM   #3
blockhead48
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You mentioned that you were unable to take a proper screenshot of the Fletcher your making - on the other thread, there is a screenshot utility here:

http://www.softpedia.com/get/Multime...pshooter.shtml

'Snapshooter', its dead easy to use.
Should use the 'PrintScrn' key to take screenshots with it.

Ok?
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