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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Admiral
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maybe i can get some help with this. How is this chart read?
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[SIGPIC][/SIGPIC] BSTANKO6'S SH5 NAVAL ACADEMY http://www.youtube.com/channel/UCPbe...W2NArCA/videos DISCORD https://discord.gg/6tFeTSUmVc Last edited by bstanko6; 05-10-16 at 05:12 AM. |
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#2 |
Commander
![]() Join Date: Apr 2013
Location: Buenos Aires
Posts: 456
Downloads: 159
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hi i have tried a little this. i have alwais tested with perocope at time of shoot and i have similar speed. My question is, if in rough sea the table of charts add on dont work. Becose going front to the waves the same propeler revolution per mitues should get a minor speed, based in displasament.
I dont know how is modeleded in game, but i think i could be link in game. my question is if the revolution per minutes of the propel is linked in game to the "propulsion" or real final speed in game? thanks for info. |
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#3 |
Officer
![]() Join Date: Aug 2010
Location: USA
Posts: 237
Downloads: 114
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If I'm remembering correctly, the top line is revolutions / min. So you would need to listen for 1 min or a derivative to get the revolutions per minute. Issue is blade count. I believe there's more to this chart, or another chart that lists the number of blades on common ships. In any case, there's supposed to be an accent note on each revolution, like a 3 blade propeller may make a sound similar to chug... chug... CHUG... chug... chug... CHUG. <-- that would be 2 revolutions. With the ship identified or estimated, you find the revs/min on the top line then read the speed in knots inside the table.
I believe there's another chart that helps with identification based on sound, but I also think that there is a sound mod that must be implemented to make all of this work. I don't think it's stock SH3 sounds. Hope this helps.
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#4 |
Admiral
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i think your right Siege, thank you!
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[SIGPIC][/SIGPIC] BSTANKO6'S SH5 NAVAL ACADEMY http://www.youtube.com/channel/UCPbe...W2NArCA/videos DISCORD https://discord.gg/6tFeTSUmVc |
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