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Old 04-05-16, 03:55 PM   #1
excel4004
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Quote:
Originally Posted by TheBeast View Post
I reworked the SubFlags MOD and I am certain I fixed the CTD issue.
I uploaded it to SubSim and it is available for download.

SuperTurms_FX_SubFlags_v0.0.1

Regards!
TheBeast
Good news, great!


..use the mod in bunker or also modable while on patrol?

THANKS FOR YOUR WORK!
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Old 04-05-16, 04:20 PM   #2
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Quote:
Originally Posted by excel4004 View Post
Good news, great!


..use the mod in bunker or also modable while on patrol?

THANKS FOR YOUR WORK!
Because it changes the NSS_UBoot7x.eqp file, just to be safe, I recommend activating the mod while in Bunker.
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Old 04-05-16, 04:23 PM   #3
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Quote:
Originally Posted by TheBeast View Post
Because it changes the NSS_UBoot7x.eqp file, just to be safe, I recommend activating the mod while in Bunker.
Looking forward to this The Beast!

Are the eqp files entries compatible with TWoS 1.05 ?
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Old 04-05-16, 04:43 PM   #4
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Quote:
Originally Posted by vdr1981 View Post
Looking forward to this The Beast!

Are the eqp files entries compatible with TWoS 1.05 ?
I didn't check but it would be simple to make changes to the data\Submarine\NSS_UBoot7x\NSS_UBoot7x.eqp files for the VIIC and VIIC41 to correct the AA guns.

I will check with WinMerge... So it will be compatible!

Thanks for pointing that out.
-=[EDIT]=-
OK, just checked with WinMerge and YES, it is Compatible with TWoS 1.05
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Last edited by TheBeast; 04-05-16 at 05:02 PM.
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Old 04-05-16, 04:57 PM   #5
vdr1981
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Rgr, thanks...
Cant test it now though, had to reinstall windows completely...(Wife's one dust sweeping and tree years old win 7 installation goes to hell )
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Old 04-05-16, 05:04 PM   #6
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What a difference it makes when someone as skilled as TheBeast returns to SH5.
Sub Flags is probably the most sought after additional mod that gamers want.
Its now down to Vecko to work his magic.
Peter
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Old 04-05-16, 05:09 PM   #7
vdr1981
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For quick testing I would suggest campaign start in Kiel (Western Approaches or Mare Nostrum) using "silentotto" cheat...
If the game does not CTD in heavily modded SH5, that will be a huge breakthrough...
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Old 04-05-16, 05:13 PM   #8
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If you go full realism, don't raise the flag at sea, only in ports.

During a crash dive they didn't have time to lower the flag, and they don't want it raised under water, or what would be left of it
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