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Old 03-16-16, 01:29 AM   #1
gap
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Join Date: Jan 2011
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Hi Vecko, texture mapping is distorted because after altering 3D meshes geometry you also need redoing the UV map (ie the 2D unwrapping) of the area(s) whose shape was altered. I am quite busy right now, but if you send me the conning tower edited by you (in obj format) fixing its UV map should be a quick task
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Old 03-16-16, 08:20 AM   #2
vdr1981
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Thanks god you're still here Gap!

Is there any chance that you can make few more touch ups on this tower in order to achieve appearance more like most of VII B towers, please?

I was trying only to :
- edit rear side angle (I did something, but still it's not what it should be)
- remove rod antenna slot (I tried to "mirror opposite side of the conning tower but this is just to much complicated for me )
- Edit fences to match new tower (I think I did that more or less OK)...

If you could do this, all credits for old VIIC tower on type VIIB annoyance will go exclusively to YOU!

I could upload obj files together with several real VIIB pictures for a reference , if that's OK with you?

EDIT:

http://www.mediafire.com/download/0p...IBtwr_pics.rar

Last edited by vdr1981; 03-16-16 at 09:17 AM.
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Old 03-18-16, 09:46 AM   #3
vdr1981
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Earth is calling Gap...Gap...Gap...
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