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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#11 |
Hellas
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A lot of discussions (not only these days) for a feature (crew rotation) that ,in my opinion, has less to zero interest.
i see people say that sh4's crew rotation is ok (or ,at least,better than sh3) and i am wondering whats the point for the player if something is happening (or not) in the background if he (the player) has nothing to do with it. I have totally discard this feature (i guess you all know the ''No Fatigue'' mod) and i can't see what will be the difference (for the player) if the game is running a ,lets say perfect crew rotation system or the ''No Fatigue'' mod. In both cases , the player has not to bother himself with the crew 'actions'. Am i missing something here ? may by ''good crew rotation'' system , people mean that player will have to make some specific actions himself?
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