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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#3706 |
Growing Old Disgracefully
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Hi fitz
SH3 UI no problem with v1.05. This is the first time I have used this UI in SH5 as I fancied I would try something different with the new version, so far ok. My only concern using real navigation and the SH3 UI is the precision plotting needed, and the difficulty to to adjust the course exactly with the smaller compass. With the SH5 enhanced UI the rudder shows you your course as it adjusts which is very useful when taking up an attack position. Changing back from SH3 to the SH5 UI is however the right decision for new gamers to TWOS. Peter
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#3707 |
Navy Seal
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No idea then...Anyway, TAI map works...
![]() ![]() EDIT: Please don't tell me that you have (somehow) failed to see... ![]() ![]()
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Best regards... Vecko ![]() The Wolves of Steel v2.2.25_SH5 Expansion Pack_Full The Wolves of Steel v2.2.xx to v2.2.25 - Update ![]() PDF Install Instructions How to report an issue ![]() If You wish to support my work... Last edited by vdr1981; 01-18-16 at 04:47 PM. |
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#3708 |
Torpedoman
![]() Join Date: Jun 2013
Posts: 113
Downloads: 33
Uploads: 0
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Nope, it really wasn't there, must have done something wrong. Reinstalled and made the tweak you suggested and now everything seems alright.^^ Thanks!
Edit: IF I'm doing everything right now, mind if I do a video about it? I've started a little YT channel some months ago. Last edited by Hjalfnar; 01-19-16 at 01:08 AM. |
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#3709 |
Torpedoman
![]() Join Date: Jun 2013
Posts: 113
Downloads: 33
Uploads: 0
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Ah...I don't know if this is intended, but I don't get any contacts on the map? The ships are right next to me but on the map there are no contacts to aim at.
Edit: Ok, seems to be intented and not switchable. The gameplay option always turns itself back on. Last edited by Hjalfnar; 01-19-16 at 04:28 AM. |
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#3710 |
Gunner
![]() Join Date: Oct 2012
Location: Germany
Posts: 98
Downloads: 93
Uploads: 0
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I just started the Game and got that Error:
![]() I Changed that the XO Start to pop up when i lock a Target. Then diabled and Enabled the mod Again and that appeared |
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#3711 | |
Navy Seal
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__________________
Best regards... Vecko ![]() The Wolves of Steel v2.2.25_SH5 Expansion Pack_Full The Wolves of Steel v2.2.xx to v2.2.25 - Update ![]() PDF Install Instructions How to report an issue ![]() If You wish to support my work... |
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#3712 |
Torpedoman
![]() Join Date: Jun 2013
Posts: 113
Downloads: 33
Uploads: 0
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There is one last problem for a Sim-Light gamer like me.
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#3713 | |
Navy Seal
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![]() Note that Map contacts can be seen only in TAI map by default. To enable map contacts in nav map you should check appropriate options in OFEV app...
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Best regards... Vecko ![]() The Wolves of Steel v2.2.25_SH5 Expansion Pack_Full The Wolves of Steel v2.2.xx to v2.2.25 - Update ![]() PDF Install Instructions How to report an issue ![]() If You wish to support my work... |
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#3714 |
Torpedoman
![]() Join Date: Jun 2013
Posts: 113
Downloads: 33
Uploads: 0
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That's exactly why I did not enable RealNav.
I added contacts to NavMap and TAI via OFEV. But neither shows them. And the gameplay option in the gamplay menu for NOT showing contacts reactivates itself everytime I start a new campaign or load an already started one. I'm still in harbour though with allied ships around me. |
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#3715 | |
Navy Seal
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While in the bunker, press "esc" key and uncheck "no map contact" option in gameplay settings...Then, start new patrol...
__________________
Best regards... Vecko ![]() The Wolves of Steel v2.2.25_SH5 Expansion Pack_Full The Wolves of Steel v2.2.xx to v2.2.25 - Update ![]() PDF Install Instructions How to report an issue ![]() If You wish to support my work... |
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#3716 | |
Navy Seal
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__________________
Best regards... Vecko ![]() The Wolves of Steel v2.2.25_SH5 Expansion Pack_Full The Wolves of Steel v2.2.xx to v2.2.25 - Update ![]() PDF Install Instructions How to report an issue ![]() If You wish to support my work... |
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#3717 |
Engineer
![]() Join Date: Apr 2005
Posts: 210
Downloads: 141
Uploads: 0
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How can I play a tutorial? I select one, e.g. "automations" and then? THX
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#3718 |
Seaman
![]() Join Date: Jan 2016
Posts: 35
Downloads: 34
Uploads: 0
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I have one question. When i run max underwather and i have not silent run escorts use sonar, drop waste bomb (1941 and later). Why escorts dont hit me anyone? In GWX sh3 in 1941 escorts drop bomb and hit on target (me).
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#3719 |
Torpedoman
![]() Join Date: Jun 2013
Posts: 113
Downloads: 33
Uploads: 0
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Hm. Until late 1940 the british depth charges weren't able to explode at the depth german u-boats could safely reach and detonated at a maximum depth of 76m. But later they should be able to explode down to 270m and so hit you. Maybe you have set the campagin difficulty too low?
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#3720 | |
Navy Seal
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Skilled escorts perception is way of the scale in SH3 an SH4. Check Intelligent Random AI thread/documentation (IRAI), maybe you'll find your answer there...
__________________
Best regards... Vecko ![]() The Wolves of Steel v2.2.25_SH5 Expansion Pack_Full The Wolves of Steel v2.2.xx to v2.2.25 - Update ![]() PDF Install Instructions How to report an issue ![]() If You wish to support my work... |
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