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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#2 |
Captain
![]() Join Date: Aug 2009
Posts: 481
Downloads: 74
Uploads: 3
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Leadership provides a skill multiplier basically. Good leaders will make a compartments total efficiency rating go up and bad leaders seem to make it go down. The leaders in the command room effect the whole boat. But yeah, that list looks about right to me.
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