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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#3391 |
Grey Wolf
![]() Join Date: Jan 2014
Location: 50.1° N, 14.4° E
Posts: 836
Downloads: 82
Uploads: 5
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Is it possible to remove teleport function?
I mean not only menu, but even shortcuts. |
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#3392 | ||
Navy Seal
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Not without some serious changes with UI editor which I dont recommend...
__________________
Best regards... Vecko ![]() The Wolves of Steel v2.2.25_SH5 Expansion Pack_Full The Wolves of Steel v2.2.xx to v2.2.25 - Update ![]() PDF Install Instructions How to report an issue ![]() If You wish to support my work... |
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#3393 | |
Navy Seal
![]() Join Date: Jan 2011
Location: CJ8937
Posts: 8,215
Downloads: 793
Uploads: 10
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![]() Yesterday for example, after being shelled by coastal batteries near Scapa, my electric engines were unoperational and I had heavy flloodings in the back quarters. For two good game-time hours, the boat got stuck at periscope depth with a pitch angle of almost 30 deg to the stern, and ca. 10 deg of listing to port LOL. As mutch as I tried, under these conditions I couldnt walk trough the hatch between command room and captain quarters, and the teleport function was my friend ![]() |
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#3394 |
Grey Wolf
![]() Join Date: Jan 2014
Location: 50.1° N, 14.4° E
Posts: 836
Downloads: 82
Uploads: 5
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Good advice, viel dank
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#3395 | |
Navy Seal
![]() Join Date: Jan 2011
Location: CJ8937
Posts: 8,215
Downloads: 793
Uploads: 10
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![]() The one problem is that it takes time updating all the platform models every time something needs to be changes. So far only the V-shaped platform was updated. If you are okay with it, I would prefer you to tell me which platform(s) you realistically think to use in game before I start tweaking all of them... Here are the collisionable V-shaped platform files anyway: http://www.mediafire.com/download/1m...fensesParts.7z Drop them in the Library/CoastalDefensesParts folder, and let me know. Don't forget to test them with and without seabottom patch please ![]() ![]() |
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#3396 | |
Count Dracula
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#3397 |
Watch
![]() Join Date: Jun 2015
Posts: 25
Downloads: 11
Uploads: 0
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Hey guys, i back to sh5, have fun in total germany campaign (20hours or more) then i see THIS
![]() so i can't continue my campaing i try silentotto and the same result. Any chance to fix that? I sunk 38+ ships so very shame sry for english. |
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#3398 |
Navy Seal
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All seems fine, cant sail trough platforms, damage is taken, except...guns don't work anymore...
__________________
Best regards... Vecko ![]() The Wolves of Steel v2.2.25_SH5 Expansion Pack_Full The Wolves of Steel v2.2.xx to v2.2.25 - Update ![]() PDF Install Instructions How to report an issue ![]() If You wish to support my work... |
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#3399 | |
Navy Seal
![]() Join Date: Jan 2011
Location: CJ8937
Posts: 8,215
Downloads: 793
Uploads: 10
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![]() they do for me! Wait: I am making sure that I sent you the right files... |
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#3400 | |
Count Dracula
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#3401 | |
Navy Seal
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Also check this...http://www.subsim.com/radioroom/show...postcount=2660
__________________
Best regards... Vecko ![]() The Wolves of Steel v2.2.25_SH5 Expansion Pack_Full The Wolves of Steel v2.2.xx to v2.2.25 - Update ![]() PDF Install Instructions How to report an issue ![]() If You wish to support my work... |
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#3402 | |
Navy Seal
![]() Join Date: Jan 2011
Location: CJ8937
Posts: 8,215
Downloads: 793
Uploads: 10
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#3403 | |
Navy Seal
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This looks like somehow you have passed the time setting for that campaign? What was the date in game when this happened? If your date has passed the campaign limit - you may need to change data in your save game file to un-stick yourself ![]() |
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#3404 | |
Navy Seal
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It's the same with or without sea bottom patch... I'll try with all patches disabled now...
__________________
Best regards... Vecko ![]() The Wolves of Steel v2.2.25_SH5 Expansion Pack_Full The Wolves of Steel v2.2.xx to v2.2.25 - Update ![]() PDF Install Instructions How to report an issue ![]() If You wish to support my work... |
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#3405 |
Navy Seal
![]() Join Date: Jan 2011
Location: CJ8937
Posts: 8,215
Downloads: 793
Uploads: 10
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Weird, that one was my first suspect
![]() On a more positive note, if you didn't notice any visual glitch in conjuction with that patch, we have just found a solution to subnets sticking out of water when the seabottom is very shallow and the said patch is enabled. Wait for a fix by me in the next hours ![]() |
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