09-26-15, 12:40 AM
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#12
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Silent Hunter 
Join Date: Sep 2010
Posts: 3,975
Downloads: 153
Uploads: 11
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Quote:
Originally Posted by RoflCopter4
Incidentally you mentioned that snorkeling leaves a boat deaf, blind, and a very blatant target for late war radar. Two questions to that: firstly at what point in the war did allied radar have the ability to see a snorkel from the air? And secondly, didn't the snorkel have a radar detector on it? Wouldn't that give away any aircraft that spotted it?
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I didn't say snorkeling would make the boat blind, only deaf. If they were using it at night, they would be blind, as well. Not entirely blind, but not able to see aircraft in time.
Don't know exactly when aircraft got centimetric radar; probably later, but not every unit will get the equipment at the same time.
About the radar detectors; my understanding of these is that they were not able to detect the later Allied radar.
About the batteries; I'm not surprised battery performance is lousy. SH4 has a major bug regarding batteries. You should be able to set performance to proper (historical, or whatever desired) levels in the *.sim files, but it just doesn't work. Undoubtedly a mistake in the code somewhere.
TMO and ISP mods (for allied subs) had to use an awkward workaround to achieve sensible battery performance.
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