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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1231 |
Seaman
![]() Join Date: May 2014
Location: in between northern and western germany
Posts: 33
Downloads: 155
Uploads: 0
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Well first of all Thank you very much guys for the mod on this long weekend. At least here in Germany
![]() Secondly a question to the guys who are already playing it. Could you upload some screenshots? ![]() I'm still waiting for my new computer to arrive, which will hopefully be tomorrow ![]() cheerio
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looking forward for WAC 5.0 ![]() ![]() |
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#1232 |
Seaman
![]() Join Date: Apr 2014
Location: Athens, Greece
Posts: 36
Downloads: 133
Uploads: 0
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First of all i have the steam version, and after some frustration i managed to install the mod (something like Cbeck139 suggested, but a little more time consuming...).
I also had problems (CTDs at naval academy), with Hsie enabled, and i found that with everything on except for the Crashdive fix (NYGM), the Night Vision Fix (GWX), and the Diesel Damage Fix, it worked flawessly. All the other submods gave me no CTDs at all, but i do not know if Hsie is properly applied. It says V16B1 at the main menu, but i do not know how to verify that it is actually working (i have never installed the patch before). For example submerged and moving with aprox 7 knots, i could clearly see with the periscope (but i have read that there is a blur if you use the periscope at high speed with Hsie enabled). |
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#1233 |
Seaman
![]() Join Date: Apr 2014
Location: Athens, Greece
Posts: 36
Downloads: 133
Uploads: 0
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I also installed some additional mods and they are working flawessly if anyone is interested:
Carotio_SH3_Seafloormod - 256mb Rubini's Underwater dust&plancton v1 TheDarkWraith_Ship_Plane_Fire_Damage_v1_4_SH3 (awesome mod...) Thomsen's Sound Pack V3.2gc I also want to try MEP v5, because this mod desperately needs it. Has anyone did it yet? Edit: I just ckecked the compability with the following mods: M.E.P v5 Sh3_volumetric_clouds&fog_V2.2 New_clearsky_clouds The Flak artillery tutorial loaded flawessly and oh my god, after 10 years this game looks amazing (after 24xEQ Edge - detected, supersampling AA, forced via CCC) Last edited by theoffizier; 05-22-15 at 12:28 PM. |
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#1234 |
Seaman
![]() Join Date: Apr 2014
Location: Athens, Greece
Posts: 36
Downloads: 133
Uploads: 0
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Finally, the 4GB patch must be applied, because i loaded a test career and the RAM usage reached aprox 4600MB.
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#1235 |
Seaman
![]() Join Date: Apr 2014
Location: Athens, Greece
Posts: 36
Downloads: 133
Uploads: 0
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barel80, look at the posts of Cbeck139 above yours.
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#1236 | |
Elite Spam Hunter
Join Date: Dec 2009
Location: Flensburg / Germany
Posts: 1,141
Downloads: 39
Uploads: 0
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![]() Quote:
![]() http://www.subsim.com/radioroom/show...postcount=1245 |
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#1237 | |
Watch
![]() Join Date: Apr 2015
Location: Pennsylvania, United States
Posts: 23
Downloads: 13
Uploads: 0
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![]() Quote:
I tried all your suggestions and neither work. My settings are at exactly 60 Hz I did try the notepad trick and that didnt work. I couldn't try installing the DirectX 9 series since I'm running Windows 8.1 The display changer didn't assist either. Last edited by Cbeck139; 05-22-15 at 12:54 PM. |
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#1238 |
Elite Spam Hunter
Join Date: Dec 2009
Location: Flensburg / Germany
Posts: 1,141
Downloads: 39
Uploads: 0
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Try to disable any wide screen / hi res options and try to start the game. And try the compatibility mode for XP in Admin mode as well.
What is the trouble with DX 9? Are you in Admin mode? Is your Windows User Account Control (UAC) protected? DX 9 is WIN genuine, the one from Microsoft directly, so it should work. Here is some useful information: http://www.neowin.net/forum/topic/10...-on-windows-8/ I do think we get you started....
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![]() "I invite you to go inside this submergible hole in the water where you can nicely hide from destroyers." ![]() Last edited by danasan; 05-22-15 at 01:11 PM. |
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#1239 |
Watch
![]() Join Date: Mar 2009
Location: Poland
Posts: 24
Downloads: 63
Uploads: 0
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Thanks, i created new directory for SH3 and now it works.
But i encountered another problem - german language - my game is loading with LSH3 mod and menu is in german. How to fix it ? Any possibility to have english menu ? |
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#1240 | |
Elite Spam Hunter
Join Date: Dec 2009
Location: Flensburg / Germany
Posts: 1,141
Downloads: 39
Uploads: 0
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![]() Quote:
![]() . . . . . . . . . . Go to the settings screen in the game. There you should be able to change that...
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![]() "I invite you to go inside this submergible hole in the water where you can nicely hide from destroyers." ![]() Last edited by danasan; 05-22-15 at 02:02 PM. |
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#1241 | |
Watch
![]() Join Date: Apr 2015
Location: Pennsylvania, United States
Posts: 23
Downloads: 13
Uploads: 0
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![]() Quote:
You were on to something, I never thought about deactivating the mods and trying them one by one. The Widescreen mod is where the issue is occurring and I'm not sure why, this was one of the major changes I was looking forward to. Any Ideas? |
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#1242 |
Elite Spam Hunter
Join Date: Dec 2009
Location: Flensburg / Germany
Posts: 1,141
Downloads: 39
Uploads: 0
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It has to do with the versions and settings of the d3d9.dll and / or d3d9.ini flying around, AFAIK.
EDIT: Some guys here are playing around with the different versions of said files. There will be a workaround.... Hopefully....
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![]() "I invite you to go inside this submergible hole in the water where you can nicely hide from destroyers." ![]() Last edited by danasan; 05-22-15 at 03:01 PM. |
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#1243 |
Watch
![]() Join Date: Apr 2015
Location: Pennsylvania, United States
Posts: 23
Downloads: 13
Uploads: 0
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#1244 |
Elite Spam Hunter
Join Date: Dec 2009
Location: Flensburg / Germany
Posts: 1,141
Downloads: 39
Uploads: 0
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As
Far As I Know |
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#1245 |
Seaman
![]() Join Date: Oct 2014
Location: Sweden
Posts: 32
Downloads: 36
Uploads: 0
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Does the old 'delete german.tga's' trick still give us Swastika flags?
(I know I'm lazy as I didn't try it out, but don't want to ruin installation) |
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