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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#16 |
Best Admiral in the USN
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Your releasing a mod?
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#17 |
A-ganger
![]() Join Date: Jul 2007
Posts: 71
Downloads: 97
Uploads: 0
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Bubblehead,
Whatever became of the cool mod for the Donation Narwhal you did that had the shark with a torpedo in it's mouth on the conning tower and other eye candy improvements? |
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#18 |
Navy Seal
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#19 |
Navy Seal
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Eventually, yes Basically, since Lurker(creator of RSRD) has been MIA quite a while now I went through RSRD and updated it and added some traffic in areas that were lacking as well as adding specific ships at historical times and dates, updated Task Forces that were missing historical ships since the models such as the Nagato became available later.Added some US wolfpacks(AI fleetboats) starting n late 43, going through 44 and 45, still getting things just right but they do help pull some of the escorts off player, they do fire their deck guns and have destroyed escorts.Hopefully one day someone with the ability will make the AI fleetboat able to fire torpedoes.. This along with some outstanding work Armistead had done with making nights darker and visuals sensors so can have realistic night surface attacks(not always get spott, able to get close as subs were at night) yet not be a cakewalk. Eventually it will all come together.
Not sure what the title mod yet, other than an "unofficial RSRD patch or update" Eventually i'll start a sticky or whatever for the update. |
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#20 | |
Silent Hunter
![]() Join Date: Sep 2010
Posts: 3,975
Downloads: 153
Uploads: 11
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#21 | |
Best Admiral in the USN
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#22 |
A-ganger
![]() Join Date: Jul 2007
Posts: 71
Downloads: 97
Uploads: 0
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With a carefully selected gun crew, I find the 6" guns on the Donation Narwhal to be devastating.
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#23 |
Best Admiral in the USN
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#24 |
Swabbie
![]() Join Date: May 2015
Posts: 7
Downloads: 2
Uploads: 0
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Hello all, new to the forum
![]() I used to have SH4 when it came out, but unfortunately was unable to play it properly at the time thanks to a machine that wasn't up to the task. I've recently repurchased it, and very much wanted the Narwhal mod to relive the days of playing Silent Service II. Having donated, I've downloaded the Narwhal Mod (1.8.5), but am completely stumped as to how to get it to work. Can someone please post a step-by step guide to doing this properly without me mucking everything up? I really want to get stuck into the game again, especially with my favourite US sub. Much obliged! Lambtron84 |
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#25 |
Gefallen Engel U-666
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Lambtron84!
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"Only two things are infinite; The Universe and human squirrelyness?!! |
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#26 |
Watch Officer
![]() Join Date: Dec 2014
Location: Kansas City, Missouri
Posts: 343
Downloads: 24
Uploads: 0
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Is it only possible to man to for'rd gun? I can't seem to find a way to get to the aft mount
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"The sea shall ride over her and she shall live in it like a duck" ~John Ericsson |
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#27 |
Swabbie
![]() Join Date: May 2015
Posts: 7
Downloads: 2
Uploads: 0
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Managed to get the Narwhal mod to work. Likewise, can only seem to get the forward gun to work. I also noticed that the calibre of the gun was 6/50, I think it was supposed to be 6/52 or 53 (nitpicking, I know). I started a career in Pearl Harbour at '41, but I noticed a loadout of only 20 torpedoes. I take it I'll get more later on?
I also wanted to know if it was possible to change the name of my boat, and if there is some way in SH4 to add an emblem to the conning tower. |
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#28 |
Chief of the Boat
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Welcome
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#29 | |
Pacific Thunder
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You can change the name of any boat through editing one or two of the upc files in your saved game folder. I use a computer program to change it. The files are: ActiveUserPlayerUnits.upc and maybe the last entry in CareerTrack.upc that can be hand edited using a text editor like Notepad. Your gun crew mans the other. I let my gun crews man both of the 6" guns and watch. Before the big overhaul in 43 when they doubled the engines, I would have thought there was more room for torpedoes. NARWHAL also had four external tubes which would bring it to 24. Later they added more storage under the deck for torpedoes, so it seems there would be more than 20. Reading the reports for each war patrol gives the actual loadout and number of torpedoes fired on each patrol. I like doing the missions that are similar to the missions NARWHAL actually conducted by using a different campaign. Happy Hunting!
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" Bless those who serve beneath the deep, Through lonely hours their vigil keep. May peace their mission ever be, Protect each one we ask of thee. Bless those at home who wait and pray, For their return by night and day." Last edited by aanker; 05-18-15 at 12:33 PM. |
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#30 |
Swabbie
![]() Join Date: May 2015
Posts: 7
Downloads: 2
Uploads: 0
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I've tried tinkering with these files, I've renamed UnitName in activeplayer, and UserPlayerInstanceDisplayableName in career, to no avail. When I load up my current save, or if I start a new career, I keep getting the USS Narwhal. Am I missing something?
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